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Game » consists of 0 releases. Released Dec 17, 2010
A game in which the object is for each team to retrieve the opponent's flag and return it to their own base. Typically used in multiplayer first-person shooter games.
A gameplay mode that pits two or more players in a fight to the death. John Romero is credited with coining the multiplayer term "deathmatch."
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
King of the Hill is a popular game mode where the players have to stay in a designated area of a map to gain points. This mode is becoming increasingly popular in shooters.
Games which allow players to interact with others over the internet.
A flying reptile. Although mistaken for dinosaurs, they are very much not dinosaurs.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
An official line of downloadable games for the Xbox 360 that were developed, peer-reviewed, and self-published by a community of indie developers using Microsoft's XNA framework.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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