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A strategy game from the creators and veterans of DotA Allstars, now under the name Riot Games. Combines online, persistent Summoner characters with a variety of Champions who fight for you on the battlefield against other online players.

Overview

League of Legends is a multi-player online battle arena game similar to Demigod and Heroes of Newerth that is being developed by Riot Games.  Players take the role of a customizable Summoner, who is the avatar for the player.  This Summoner is off the battlefield, controlling their upgradable Champions.  Both Summoners and Champions grow as they gain experience, gold, and items in multi-player, online combat, with Summoners' stats being tracked from game to game.  There are also side areas where creatures can be fought for experience and items, including legendary monsters that will yield powerful bonuses if you survive.

Summoner

The Summoner is the player's representation in League of Legends and be the only aspect that is constant between battles. Summoners call forth champions for each match to fight for them. Summoners are not static entities, but gain experience and influence from each battle fought.  Experience is used by the Summoner to become more powerful while influence allows the summoner to sway individual Champions to fight for them and purchase additional Runes.

As the Summoner earns experience, they will gain access to Summoner Spells which will aid the Champion in the Field of Justice. Up to two spells may be selected per battle. The spells do not use the Champion's mana pool, but are instead on a cooldown.  The list of Summoner Spells is currently:
  • Exhaust - Blinds target and reduces their movement speed by 40%.  Available at Summoner level 1.
  • Heal - Restores health to your Champion and 50% to nearby allies.   Available at Summoner level 1.
  • Teleport - After 4 seconds, your Champion is transferred to the targeted friendly minion or turret.  If teleporting to a minion, that minion cannot move and is invulnerable for the duration.   Available at Summoner level 1.
  • Ghost - Movement speed increase and allows your champion to ignore unit collision.   Available at Summoner level 2.
  • Cleanse - Removes any snares, stuns, blinds, and other negative effects from your Champion.   Available at Summoner level 3.
  • Flash - Teleports your Champion to a very close location instantly.  Has a very long cooldown and is often used for ganking as well as running away.   Available at Summoner level 4.  
  • Fortify - Makes all friendly turrets invulnerable and makes them fire faster for 7 seconds.   Available at Summoner level 6.  
  • Smite - Deals a large amount of damage to a minion or pet.  A Mastery makes it give extra gold for the kill.   Available at Summoner level 7.  
  • Promote - Turns targeted minion into a very powerful siege-rider minion that can take many hits from a turret.   Available at Summoner level 8.  
  • Rally - Places an attackable beacon on the ground that increases nearby allies damage and health regeneration.  Available at Summoner level 9. 
  • Revive - Instantly respawns your Champion at the spawning pool.  Very long cooldown.   Available at Summoner level 9.  
  • Clairvoyance - Reveals any area of the map for 4 seconds.  Available at Summoner level 10. 

Runes are items that can be purchased by the Summoner using influence and are used to enhance the Champion's statistics.  Each rune has three levels, and five lower level runes can be combined to create a random higher level (i.e. 5 level 2 runes create a level 3).  Runes are also divided into four separate categories:  glyphs enhance magical ability, marks enhance offensive prowess, seals increase the Champion's defense, and quintessence that are powerful but have more generic applications.  Runes can only be placed in special slots that the Summoner earns by leveling up.  Additionally, "books" of Runes can be saved, allowing the player to quickly select between multiple options before a battle starts.

The last important impact that Summoners have on the battle is through the mastery system.  As the Summoner gains levels, they also gain mastery points that can be assigned to an enhancement in a skill tree.  These points can be re-allocated at any time, allowing the Summoner to shift focus between types of Champions.  Configurations can be saved as "focuses" to quickly swap between them.

Summoners have a maximum level of thirty.  Riot has said that they expect it to take approximately eight weeks of consistent casual play in order to reach level thirty, and hardcore players will be able to reach the level cap much faster.

Champions

Various Champions duke it out
Various Champions duke it out
The talented fighters selected to join the elite Institute of War, Champions are the instruments of destruction in a Summoner's hand on the Valorian Field of Justice.  Each battle a Champion starts off at level 1 with only the blessings bestowed by the Summoner's Runes and Masteries.  Riot plans to have 40 Champions playable at release, with more to come based upon player feedback through their Suggestion Engine.  Surprisingly Riot has continued to release new champions at a rate of approximately one per month, and they plan to continue that trend.

Each week there will be ten champions available to player for free.  Additionally as a player completes matches, they earn Influence Points which can be used to permanently unlock new champions.  If a player purchases the collector's back, they get a selection of twenty champions to use permanently in addition to the ten weekly champions.  There is also a bundle that includes all currently available champions that can be purchased with Riot Points bought with real money.
 
During the selection screen, the champions are broadly classified into Assassins, Fighters, Tanks, Mages and Support. However, quite a few of them can serve multiple purposes depending on the kind of equipment and skills the summoner picks.

  • Zilean the Chronokeeper - Bearded manipulator of time who slows enemies and speeds allies, unleashing timed attack spells as well.
  • Annie the Dark Child - Little witch who hurls flaming death on enemy targets and summons her shadow bear Tibbers.
  • Warwick the Blood Hunter - Wolf-like, strong melee attacker who can also give a bonus to allied Champions' attack damage.
  • Alistar - Minotaur whose potential spell defenses and health allow for long survivability.
  • Fiddlesticks, the Harbinger of Doom - A construct who uses fear, life-drain, silence, and area attacks weaken the opposition.
  • Master Yi the Wuju Bladesman - Master of combat with attack skills and complementary spells that allow for great endurance and mobility.
  • Nunu and his Yeti
    Nunu and his Yeti
  • Nunu the Yeti Rider - Little boy who rides atop a giant yeti.  The yeti's strength is matched by its special abilities, including the hurling of ice shards and swallowing enemies whole.
  • Soraka the Starchild - Representative of a beleaguered culture, whose healing and support spells help rejuvenate allies.
  • Tristana the Gunner - A Megling, who are known for their love of explosives.  Carries a bazooka-like device that devastates targets at range.
  • Kayle the Judicator - Fallen from grace but uncowed, her eclectic list of abilities includes decreasing the impact of losing champions, and damaging others around her when she is damaged
  • Ryze the Rogue Mage - Uses lightning, binding, and mana-syphoning spells
  • Tryndamere the Dark Champion - Strong melee fighter whose powers include a temporary immunity to death which cannot be externally dispelled
  • Morgana Le the Fallen Angel - Cast out of the same group as Kayle, but for different reasons .  Her protection and area effect powers support allies and weaken enemies
  • Twisted Fate the Cardmaster - Can teleport, reveal enemy locations, and deal moderate damage with a chance for extending that damage
  • Singe the Mad Chemist - Lays trails of poison, flings enemies, glues them in place, and a boost in health equal to his current mana.
  • Teemo the Swift Scout - Blazes a trail that increases movement for all allies that follow it and fires darts which cause status effects.
  • Jax the Armsmaster - Very strong melee fighter with techniques that can enhance his basic melee abilities and increase the power from equipped items.
  • Sivir the Battle Mistress - Quick-footed mercenary whose boomerang-like blade can strike several enemies with a single attack.
  • Ashe the Frost Archer - Ranged fighter with special, map-wide blind shots, conical fire, and gaining critical accuracy while not in combat for a single strike later round out this Hunter's arsenal.
  • Sion, the Undead Abomination - Tank-like melee attacker which can gain permanent health every kill and sometimes shrug off damage.
  • Evelynn the Widowmaker - Stealthy killer which can prevent calls for help on the battlefield and prevent units from calling out when attacked.
  • Karthus the Deathsinger - High-damage spellcaster who gains bonuses from kills, including the ability to respawn if a certain ability is active when death is imminent.
  • Twitch, the Plague Rat - Has stealth abilities, and can also cause stackable damage over time to any target it hits, and can gain other abilities that further enhance the venomous attack.
  • Amumu the Sad Mummy - A tank character who centers around using his bandages and tears to deal damage, catch enemies, and deal out some hurting all in a quest to make some new friends.
  • Anivia the Cryophoenix - An elemental from another world, Anivia was brought to Runeterra and joined the League to correct many injustices.  Her attacks focus on slowing and damaging the enemy.
  • Cho'gath the Black Terror - A tank-like creature from the Void that devours all life it comes in contact with.
  • Rammus the Armordillo - An innocent armadillo that somehow made its way to the Plague Lands, Rammus gained sentience and grew to a massive size.  His abilities focus around his spiny shell and sharp wit as he uses them for protection and to enrage enemies.  Closed beta testers are also going to get an exclusive Rammus skin.
  • Katarina the Sinister Blade - Focuses on throwing daggers and can instantly teleport to nearby units.
  • Veigar the Tiny Master of Evil - A once peaceful yordle who went mad after years of imprisonment and isolation from his people, Veigar now seeks to rule the world by destroying all of the nations of Valoran.
    A few of the champions released late in beta.
    A few of the champions released late in beta.
  • Kassadin the Voidwalker - A man who looked upon the Void and realized the horrors that would come from there if they were allowed to enter Valoran.  Kassadin's powers center around channeling the energy of the Void.
  • Gangplank the Saltwater Scourge - A pirate whose skills focus on healing himself and preventing others from healing while fighting Vitamin C deficiency.
  • Taric the Gem Knight - A support character encrusted in gems who focuses on healing and doing other magical damage.
  • Blitzcrank the Great Steam Golem - A giant robot that has one of the favorite skills of DotA, Pudge's meathook.
  • Janna Windforce the Avatar of Air - Harnessing the power of wind and storm, Janna heals allies and deals decimating blows to enemies.
  • Malphite the Shard of the Monolith - Giant made of stone who uses the earth to damage enemies and protect himself.
  • Dr Mundo the Madman of Zuan - Somehow mutated by his own experiments, Dr Mundo wields a terrible cleaver.  His attacks center around sacrificing health to deal damage and stun opponents.
  • Corki the Daring Bombardier - Flies a little helicopter and focuses on using his weapons to deal massive damage to his enemies.
  •   Nasus, the Curator of the Sands -  A tank character using a verity of attacks to slow and drain health of his opponents.
  •  Shaco, The Demon Jester - An illusionist that uses stealth, poison, and traps to take down his enemies.
  • Heimerdinger, The Revered Inventor - A weaker champion who summons experience-gaining turrets to do his bidding.
  • Udyr, The Animal Spirit - Gains abilities by channeling the essence of various animals.  The animal stances make him well rounded as each has distinct strengths and weaknesses.
  • Nidalee, The Beastial Huntress - Normally wielding a spear, Nidalee can transform into a cougar to pounce on unsuspecting men.  Essentially a dual-purpose champion, Nidalee can fulfill both a ranged support role and a melee pusher well.
  • Poppy, The Iron Ambassador - A yordle wielding a hammer and shield. She can take damage very effectively, and is good at singling out enemies.
  • Pantheon, The Artisan of War - A warrior who uses a shield and spear. Greatly resembles a spartan. 
  • Gragas - The Rabble Rouser - Throws exploding barrels of beer. No other information required.
     
 

Canceled Champions

From examining art assets and descriptions that were left in the beta installer some information about a few Champions could be gleaned.  Riot developers eventually revealed that these Champions were canceled.
  • Blind Monk
  • Voodoo Witch Doctor
  • Urf, The Manatee (April Fools Joke)

Fields of Justice

Summoner Circle Concept Art
Summoner Circle Concept Art
Riot has mentioned that there will be multiple Fields of Justice (also known as maps) at release.  There are a few features that all maps share:

  • Bases - Players start in their own base.  Inside there is a shop as well as the structure that they must protect.  Each side's minion "waves" spawn from their base and march down the lanes to fight each other.
  • Lanes - These are the pre-determined paths that the minions from each side walk down.  The majority of the fighting will occur in the lanes.
  • Jungle - This term is a carry-over from Defense of the Ancients.  In the area between lanes there are neutral monsters of varying difficulty, including an epic monster that bestows advantages upon whomever kills it.  The term "jungling" also comes from DotA, and means that a player is focusing on killing the monsters in the jungle instead of the minions in the lane.
  • Turrets - Defending the lanes are turrets.  These must be "pushed" down before players can enter the opponents base.

 
        There are currently three Fields of Justice, of which two are playable in multiplayer.

  • Summoner's Rift - The two bases are seperated by a river, which serves as the 'middle' of the Field of Justice. There are three lanes to each base. One lane goes through the middle, and the other two go around the outside of the Field of Justice. On both sides of the river are forests, which are populated with enemies that can be killed for experience, gold, and temporary buffs. The most noteworthy enemy is Baron Nashor, whom is a challenge to take down that usually requires an entire team.
  • Twisted Treeline - A dense forest seperates the two bases. This forest provides quick access to either of the Field of Justice's only two lanes. The small size of the level compared to Summoner's Rift makes it easy for a Champion to maneuver from one lane to the other very quickly.  The most noteworthy enemy is the Dragon whom is not nearly as hard as Baron Nashor, but is still a challenge that requires a high level champion to beat.
  • The Proving Grounds - A Field of Justice that features only one lane. It is not availble in multiplayer, and can only be accessed during the tutorial. There are no 'creeps' to be found here.
     

Jungle Creeps

Baron Nashor
Baron Nashor
  • Baron Nashor - An homage to Roshan from DotA, Baron Nashor is the epic monster on the Summoner's Circle map.  Killing the Baron usually requires the whole team, though he can be defeated by a single champion with the right gear. Anyone attacking him is very vulnerable to an ambush by their opponents.  He has various attacks, knock backs, and stuns as well.  Killing him gives a powerful buff for two minutes.

 

  • Dragon - The Dragon is a very hard enemy, second only to Baron Nashor. He has high hitpoints and high damage. The benefit to fighting him is a high experience and gold reward for the entire team of whomever defeats him.

 

  • Large Golem - A large stone.  Killing the large golem gives a buff that greatly increases mana regeneration and reduces cooldown of all abilities for two minutes.
  • Lizard King - An enemy with high health, the Lizard King stands with two of his thralls.  Killing him gives the player a buff that deals extra damage and slows any Champion it hits.
  • Small Golems - In a few places on Summoner's Circle, two small golems can spawn.  They give more gold and experience than normal minions, but are more difficult to kill.
  • Wolf Pack - Three easy-to-kill wolves are in random places on the map.
  • Wraiths - On the Summoner's Circle map, a group of four wraiths will spawn.  These have low health, but have high defense and lifesteal.
 

Payment

League of Legends will be free-to-play, with a premium edition for those who wish to pay. People wishing to pay can purchase Riot Points using real currency. Riot Games (developer) has stated repeatedly that their Riot Points will not be able to purchase anything that would give one player a advantage over another such as Runes. Despite this, one can purchase extra Champions for Riot Points. If one were to purchase every champion using Riot Points, it would cost about 50$. Players can also purchase 'boosters' with Riot Points. 'Boosters' give players greater rewards after finishing a match, such as extra points to spend on Runes, or more experience points for their Summoner.

There are two ways that a player may create their account.  Either they can create a free-to-play account or purchase the Collector's Edition.  Those who purchase the Collector's Edition will have 20 Champions unlocked from the start with a bonus skin and 10$ in Riot Points, while free-to-play accounts will only have access to ten heroes who are on a weekly rotation.  
 
Free-to-play accounts gain points every time they play a match. These points can be used on extra Champions, or new runes. Champions cost from 375 to 6150 points, and their prices are scaled based on how fun they are to play, and how hard they are to learn. Runes increase in price as they increase in power.
 

Trivia

  • The game's acronym is "LoL".
  • Tom "Zileas" Cadwell, one of the lead coders behind League of Legends, was a professional Starcraft player.
  • Pendragon, the head of community relations, is responsible for the website dota-allstars.com.
  • Urf the Manatee was a Champion who's information was released on April 1st, 2009. It was confirmed to be an April Fool's joke, and is unlikely to be released.
  • Each of the champions has a unique taunt, dance, and joke.  For example, a joke can be told by typing /joke in chat.  Any sounds the champion makes from these commands can be heard by nearby players of either team.

 

General Information Edit
Game Name League of Legends
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PC
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Original US Release Oct. 27, 2009
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