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Super Street Fighter IV Won’t Be Fighting On The PC

Capcom blames piracy, but it might be a little more complicated than that.

PC players hoping to try their hand at Juri, Hakan, and the rest of the new characters introduced in Super Street Fighter IV may be out of luck. In an interview with Japanese game site 4gamer.net, Capcom Producer Yoshinori Ono revealed that Super Street Fighter IV is not currently on the docket for a PC release. 

The original Street Fighter IV received an excellent port to the PC back in the summer of 2009. So what’s keeping its even-better successor from coming to the same platform? 
 

 Pictured: Pirates, snapping Capcom's neck... or did they? 
Pictured: Pirates, snapping Capcom's neck... or did they? 

It’s not that Super would be a particularly tricky port to personal computers; on the contrary, Street Fighter IV was designed for Taito's Type X2 board, which uses Windows-centric DirectX software, so a PC port wouldn’t be a tricky or time-intensive job for Capcom to undertake. Ono also points out that the original PC version of Street Fighter IV enjoyed “strong sales” worldwide. So, what’s keeping Super off of the PC? 

According to Ono’s interview with 4gamer, piracy is the ”sole” reason the Street Fighter PC ship has sunk, revealing that the PC version of Street Fighter 4 was the most pirated version of the game. If Super was ever going to head to computers in the future, Ono said, the game would need to be bundled with serious copy protection schemes to justify the port. Ono claims that releasing a Steam-only PC port of Super Street Fighter IV isn’t reasonable either; while the move may insure copy protection and hamper piracy, Ono claims that making the title Steam-only is “unfair” to those consumers who use digital distribution hubs other than Valve’s service.  

 
 Cody may be a criminal, but not even he can play Street Fighter online without authenticating it. 
Cody may be a criminal, but not even he can play Street Fighter online without authenticating it. 

However, it’s Ono’s talk of piracy where that story gets a little bit fishy. I don’t doubt that the PC version of Street Fighter IV was the most pirated version of the game. I do doubt, however, that a pirated version of Street Fighter IV would do anyone much good, pirate or otherwise. After all, the original PC version of Street Fighter IV does have integrated copy protection; in the US, Street Fighter IV is a Games For Windows - Live supported game. If you want to play Street Fighter IV online or save your progress on the PC version of the game, you needed to first authenticate the game online through GFWL, and that includes copies of the game purchased through Steam. Capcom’s Senior Director of Strategic Planning and Research Christian Svensson explained why a pirated PC copy of Street Fighter iV won’t do players much good in a post on the Capcom.Unity forums back in June of 2009.  
 

A pirated version( of Street Fighter IV) won't authenticate on GFWL and thus you can't save your game/progress or play online/hit a leaderboard. At best, the pirated versions are very fully featured demos.


It’s entirely possible that the GFWL authentication was cracked, and that pirates were able to get the full suite of Street Fighter IV content, or that the major piracy occurred outside of the United States, in countries where the game did not ship with GFWL support. But if GFWL authentication is required to add the online play to the game—and make Street Fighter IV a meaningful product on the PC—then why not just do that again? It’s doesn’t look like Capcom and Microsoft are on bad terms when it comes to GFWL support; the upcoming PC version of Dead Rising 2 will require PC players to authenticate the game through Microsoft’s service. And GFWL support hasn’t stopped plenty of other games from appearing for sale on Steam or Direct2Drive

Or maybe it's not some conspiracy! Maybe it's just that the top Capcom brass can't justify putting Super Street Fighter IV out on a platform where the game can be played for free, even if playing the single player ladder on a profile that can't be saved isn't the optimal way to play that game. At any rate, for now PC game players looking to trade focus attacks will have to do so on the console versions of the game.
kalmison Sept. 23, 2010 at 10:17 a.m.
nice 
 
finally the annoying quest is complete!!!
Zidane_24on Sept. 23, 2010 at 10:19 a.m.
Sooo close.  
 
It's a shame that the PC players won't be getting this. Damn pirates. 
Lukeweizeron Sept. 23, 2010 at 10:19 a.m.
@kalmis said:
" nice  finally the annoying quest is complete!!! "
Short responses are key. Gotta beat everyone else!
Vitoron Sept. 23, 2010 at 10:20 a.m.
Nicely written and researched article - a lot more in depth than a lot of the other outlets which just took the piracy quote and ran that as the story. 
 
Also, surely some sales better than no sales? They'd be almost guaranteed some sort of a return and with a push for more truly multiplatform games from Capcom with more PC releases, this seems like an odd move. 
essi2on Sept. 23, 2010 at 10:20 a.m.
Piracy my arse, Executives spewing BS as usual.
JJWeathermanon Sept. 23, 2010 at 10:24 a.m.
GWFL =/= GFWL 
 
This is kinda sad news though. Damn pirates.
Ramoneon Sept. 23, 2010 at 10:26 a.m.
Great in-depth article Matt. Showing the pros how it's done.
Cubicon Sept. 23, 2010 at 10:27 a.m.
Piracy is never going away and computers are never going to get less good at copying things. Furthermore as console features grow and they become more like limited computers, I suspect that they will not be immune from the effects of piracy for much longer. 
 
Publishers need to adapt their business model or die.
MrCHUP0Non Sept. 23, 2010 at 10:27 a.m.
It's true that putting out a Steam-only copy would be unfair to those not on Steam...but not releasing it at all on PC is just being unfair to ALL PC gamers. So what's really worse, in the end?
Stinky2on Sept. 23, 2010 at 10:28 a.m.
doesn't make sense on a couple of  points,  "strong sales" and not wanting to be unfair with digital distribution?   
why would a company decline money?
 
sounds like BS for not wanting to say a real reason.
AlabasterSlimon Sept. 23, 2010 at 10:32 a.m.
Who cares about Street Fighter IV.  I just want the new Mortal Kombat to come to the PC.
zombielazon Sept. 23, 2010 at 10:34 a.m.
"making the title Steam-only is 'unfair'" Whats unfair is Yung and Yang being arcade only *maybe*    
DukeTogoon Sept. 23, 2010 at 10:34 a.m.
SF4 was on clearance at most outlets selling the game fairly soon after it came out on PC.  I saw it for the same price as the Steam sale of $9.99, which makes me think that it didn't really sell all that well on PC anyway, which is a shame since it is the superior version of the game.
adoggzon Sept. 23, 2010 at 10:35 a.m.
ah piracy, the scapegoat of the PC industry.
Jethutyon Sept. 23, 2010 at 10:35 a.m.
Cool slow article, bro
Raakillon Sept. 23, 2010 at 10:40 a.m.
Fuck you too Capcom.
nintendoeatson Sept. 23, 2010 at 10:41 a.m.
@adoggz said:

" ah piracy, the scapegoat of the PC industry. "

This.
There are a multitude of reasons that PC gaming is in trouble, including higher upfront costs, increased weird bugginess, and the increased nerd factor of the whole enterprise. 

Piracy might have a minor effect, but to say it is the "sole reason" is absolute hokum, especially in a MULTIPLAYER GAME.
Skogenon Sept. 23, 2010 at 10:42 a.m.
Piracy is largely to blame, but there are certainly other factors playing into the decision not to make a PC port. The target audience has already been tapped and the time and cost to optimize the game for PC just isn't worth it. It's better to have no port than a shitty one that's just a shell of the real game.
BrianPon Sept. 23, 2010 at 10:44 a.m.
Man, it takes some gigantic stones to say a steam only PC version would be unfair, while discussing why there will be no PC version at all.
Johnny5on Sept. 23, 2010 at 10:47 a.m.
Meh, a lot of companies wont say anything about a PC port so people dont wait it out for a PC version.  
 
Also I dont get how its more fair for none of the PC gamers to get it instead of just some via steam. Not to mention its not like its not a large burden..

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