Welcome to day two of this Alternative to E3 2014, replacing day one of the expo itself. I realise that's confusing, but I figure it's their fault for insisting on this "day 0" nonsense in the first place. You'll all be glad to know that today's game -- from decent, sadly decedent and Infocom-descendant Legend Entertainment -- is a heck of a lot funnier than I am. I might as well not have to worry about the jokes today. Thank you, Legend, for allowing me to even lazier than usual.
Superhero League of Hoboken
Straight out of post-apocalyptic New Jersey (though you can barely tell the difference), it's the Superhero League of Hoboken, a superhero parody originally written in-house by Steve Meretzky: a legendary figure of adventure games (on par with Al Lowe and Ron Gilbert, if in talent but not in renown) who made his big break at Infocom and became the guy behind many of Legend's earlier Interactive Fiction games. SLoH, in a novel twist from the usual graphic adventures, is also a turn-based RPG of the Dragon Quest kind. The player's team of superheroes are often forced to tangle with random encounters in the ruined New Jersey landscape between key locations, taking down goofy and vaguely satirical monsters that wouldn't be out of place in a Shigesato Itoi joint. We're talking classics 90s humor for the most part, so the humor skews a little closer to The Tick and Freakazoid, helped considerably by the not-so-incredible Superhero League and their meager powers.
But hey, don't take my word for it. I took the liberty of screencapping the amazing intro for this game, which also doubly serves as exposition and instructions on how the game is played. Check it out:
Part 0: With Minor Power, Comes Minor Responsibility
Part 1: The Superhero League of Hoboken: Some Assembly Required
Parts 2 and 3 coming soon! Thanks for reading so far.