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The first home entry in the Densha de Go! series after a 10-year absence, bringing the 2017 arcade game to consoles while adding the full Yamanote Line.
A child-focused spin-off of the 2017 arcade game Densha de Go!!
Celebrating the 20th anniversary of the Densha de Go! series (and the first arcade release in 14 years), Densha de Go!! features a vast graphical upgrade, a deluxe multi-monitor cabinet, and years of post-release content.
A card-based train-driving arcade game and spin-off of the Densha de Go! series. Collect train car cards (front, middle, and rear) to form your train and drive it in fictional routes with simplified mascon controls and score-based gameplay similar to rhythm games.
A handheld entry in the Densha de Go! series of electric train simulators, focusing solely on the Yamanote Line in Tokyo (with both modern and historical trains).
A commuter railway simulator for PSP. Realistically simulates Japanese train systems.
A Japan train simulator for the PSP that used actual captured footage of Japanese subway transits.
A home release of the Densha de Go! electric train simulation series intended to be the ultimate entry, featuring a grand visual and audio upgrade, revamped penalty and scoring mechanics, and a two-player mode where one player acts as the train conductor.
A collaboration between the Train Simulator and Densha de Go series, featuring three routes from the Tokyu Railways Company.
Another home entry in Taito's train simulation franchise brings another graphics upgrade and new train routes.
A spin-off of Taito's popular electric train simulation series, focusing on the San'yō Shinkansen high-speed railway line.
Densha de Go! 2 is a Japanese only Game Boy Color game.
A spin-off of Taito's Densha de Go! series of electric train simulations, focusing entirely on electric trams.
A spin-off of the Densha de Go! series of train driving simulators, switching the series' trademark electric train for old-fashioned steam locomotives.
The third mainline game in the Densha de Go! series brings an improved graphics engine, new train routes, options for driving in different times of day, and alternate game modes for both beginner and advanced players.
An offshoot of the Densha de Go! series of electric train simulators, focusing on Meitetsu's private railroad lines in Nagoya, including the series' first tram and only monorail.
A revamped version of the home release of Densha de Go! 2, adding all routes from the first two games, additional difficulty options, and a new "Navigation System" display that shows upcoming route changes.
Densha de Go! 64 is a train simulator in which the player acts as a conductor for a Japanese locomotive. Although it can be played with a conventional Nintendo 64 controller, a special controller made to look like a panel found on a train could also be used.
A celebratory release from Taito for having 3000 active Densha de Go! 2 arcade units country-wide. It added 6 new routes.
The sequel to Taito's train-driving arcade game, featuring a new set of train routes and updated gameplay mechanics.
The first in a series of arcade-style electric train simulators by Taito, featuring a unique arcade control panel that gives the illusion of driving actual trains through four real-life Japanese train routes.
The newest game in the Densha de Go series, which includes the entire Tokyo Yamanote Line.
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