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A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
A tree is a perennial woody plant. Trees are often used in games as a natural wall, providing a barrier as well as cover. Many games also use them to make their environments looks more natural and attractive.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
Spikes are dangerous and often deadly obstacles that can line the floor, walls, or ceiling of any given room or passageway. They are an extremely common form of environmental hazard, particularly in side-scrolling games.
A bomb is an explosive device.
Coins have long been used in video games as both a form of currency and as a means of accruing points.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
The manliest type of facial hair.
Whether it's worn for protection or style, helmets appear in various game genres.
The premier choice in your defensive needs. A great companion for any one handed sword, which in addition to blocking can be used for advanced maneuvers like Shield Bashes.
A blunt tool used to hit things, whatever those things may be... a nail, a person.
An article of clothing that rests on top of one's head.
A ladder is used to gain access to higher or lower ground. Also used as a weapon in most wrestling games.
Whether they're tedious and spiral or short and quick, staircases appear in many games.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
The bread and butter of any self respecting archer, the bow is a stereotypical ranged weapon of olden times and fantasy settings.
A box containing treasure usually in the form of gold or valuable items.
A tube or hollow cylinder for the conveyance of fluid, gas, and sometimes other materials.
It's an egg. It can be eaten or thrown, or perhaps used in other creative ways, like bringing back the protagonist of a group of heroes who travels through time.
Mushroom is the familiar term used to describe a gilled fungus which may or may not bear a stem. Mushrooms are the "fruit" of spore bearing fungi.
An object that allows obstacles, such as rivers or gorges, to be crossed. Bridges can be made of a variety of materials like wood or steel.
A ball of hot flickering fire. Usually thrown from the hero's hand into the squealing face of the enemy.
A garment made for covering the hand.
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
Plants bearing petals that are often fragrant and vibrantly colored.
Hearts in video games are often associated with health or extra lives. From picking them up free of charge to buying them for in-game money.
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
Used in puzzle games to be broken, moved, or matched by color, shape and size. Also used in many early 3D polygonal games. Not to be confused with Squares or Cubes.
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