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These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games made for a younger audience, usually between 3-9.
Edutainment is a specific category of games designed to teach the player a real-life subject. Whether it be math, history, or English, this game was designed to be used by a teacher or a tutor to make learning more fun!
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Vehicles that can talk, think and feel.
A fourth-wall breaking situation in which a character tells the player to press a specific button or a reference to a button is shown within the environment. This mostly happens during tutorials.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
Cold-blooded aquatic animals that have scales and breathe through gills.
Games based on TV shows, which includes live-action and cartoons.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Two or more characters are featured on the game's box art.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Some games portray cutscenes as portraits of characters talking to each other.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
Video games that are based on comic books, manga and graphic novels.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Animals that have the ability of speech and in some cases are anthropomorphic.
Games about, or with math in them.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that are aimed at the female demographic.
Player characters that are infants, children, or adolescents.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
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