who wants to go on a car ride:
i just got done talking about game tutorials in my last post. i forgot what games were like when instruction manuals were king-- when you got to learn through trial-and-error, or 'what does this button do' gameplay. i must prefer that rough, tumbled style of teaching oneself to play, because i'd rather let my hands learn than read text that i know my brain isn't committing to memory at the time. Ocarina of Time. that's a segue
video spoilers, i found it. Nintendo tricked me into buying this game as soon as possible, which i would have done anyway, butnow i have the wonderful added worry of ushing back home or to the nearest wifi hotspot to register the game for a free soundtrack. a free, physical, really real CD of Zelda music that i don't have to pay for. there's an expletive here, but i can't put my finger on which one it is
because i'm dog tired from being up forever and teaching my body to forget about caffeine, i'm not totally firing on all cylinders right now. i did want to get a blog up, and may do another one later. there are enough retrospectives and posts on the remaster of OoT to fill everyone's day already, and i don't think i have anything to add to those except that walmart dropped the ball today
you know what, i do have one thing to add: my personal thoughts. they're short. after 30 minutes getting settled into the game, i had a weird.. feeling.. like an emotion. this is the game i would have taken with me to school and played under my desk during class. i would have brought it on road trips, and camped out in the bathroom with it. it's exactly what the phrase 'portable Ocarina of Time' conjures up, and that's good enough for me
hopefully it helps the 3DS install base so that we get some actual new games on it
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