Credits

Credits
  • Design
  • Chris Palmer - C64 game design (Tigress Marketing Ltd) / ZX Spectrum game design (Tigress Marketing Ltd)
  • David Bishop - C64 game design (Tigress Marketing Ltd) / ZX Spectrum game design (Tigress Marketing Ltd)
  • Programming
  • Argentino Trombin - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
  • Daryl Bowers - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
  • Garry Knight - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
  • Gary Burfield-Wallis - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
  • Grant Harrison - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
  • Tony Knight - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
  • Visual Arts
  • Nichola Blades - C64 graphics (Softstone Ltd) / ZX Spectrum graphics (Softstone Ltd)
  • Robert Ritson - C64 graphics (Softstone Ltd) / ZX Spectrum graphics (Softstone Ltd)
  • Audio
  • Antony Crowther - C64 music arrangement / ZX Spectrum music arrangement
  • David Aubrey-Jones - ZX Spectrum speech synthesis
  • John Barry - C64 "A View To A Kill" title music by / ZX Spectrum "A View To A Kill" title music by
  • Unclassified
  • Albert R Broccoli - ZX Spectrum based on Albert R Broccoli's "A View To A Kill" (Eon Productions Ltd / Glidrose Publications Ltd)

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