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Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Sometimes one playable character just isn't enough.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
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