Power Bombcast: The Skin Doesn't Quite Fit
Giant Bomb Presents
Game Mess Mornings 05/03/24
GrubbSnax
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
Game » consists of 0 releases. Released November 1986
The follow-up to id's 1993 game Doom, and one of the earliest first-person shooters to make full use of 3D polygonal graphics and level design. Featuring a dark and gritty atmosphere inspired by gothic and Lovecraftian fiction, players traverse numerous dimensions in an attempt to stop the invasion of eldritch forces led by the mysterious "Quake".
Exact's Geograph Seal, released for the Sharp X68000 computer in 1994, is a precursor to Jumping Flash! Rendered in 3D polygons, it was the earliest first-person shooter with platforming mechanics. It also allowed the player to aim the weapon, and took place in free-roaming outdoor environments rather than the corridor labyrinths of contemporary FPS games like Doom.
Metal Head is a mech combat game created exclusively for the Sega 32X.
An early first-person role-playing shooter released by Arsys Software. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.
An early role-playing shooter released by Arsys Software for the PC-88, PC-98 and FM-7 computers in 1986 and ported to MS-DOS by Brøderbund. An early RPG-shooter hybrid, it was one of the first computer games with polygonal 3D environments, along with full 360-degree third-person exploration for indoor environments.
Silpheed is a 1986 vertically scrolling shoot 'em up featuring 3D flat-shaded polygon graphics. Successive ports featured improved graphics but retained the same core gameplay. The Sega CD version in particular used pre-rendered FMV as backgrounds.
First-person action game, published by SystemSoft for Japanese computers in 1986. Its polygonal 3D graphics engine was a technical milestone, rendering 3D environments at a fast pace and (compared to the tile-based, right-angle movement of earlier first-person games) allowed the player to move with full 360-degree movement.
An early 3D, first-person, role-playing shooter, released by Bullet-Proof Software in 1985. Ahead of its time, it was an early example of both the Action-RPG and FPS genres.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment