Anubis II
GAME » on July 7, 2005
A budget platformer nearly identical to Ninjabread Man, starring an anthropomorphic version of the ancient Egyptian god Anubis. Despite the numeral in its title, it is not a sequel.


Overview

Anubis II is a 3D platformer developed and published by Data Design Interactive for the PC (Platform) exclusively in Europe on July 7, 2005, with a PlayStation 2 (Platform) release on July 14, 2005. It later received a Wii release in both North America and Europe in 2007, with the NA version released by Conspiracy Entertainment. Set in ancient Egypt (Location), players control Anubis, guardian of he underworld, as he uses his platforming and the Golden Sceptre of Rah against the undead forces of Mumm'hotep in order to collect eight Golden Pyramids of Power and activate a teleporter. Originally intended to be part of the Myth Makers series, it was later revealed through leftover game files that the game was originally pitched as a 3D sequel to the Zool duology of 2D platformers before that concept was instead split off into four separate budget games, each with their own theme and protagonist. The sweets-themed stages became Ninjabread Man (Game), the Egypt-themed stages became Anubis II, the toy-themed stages became Myth Makers: Trixie in Toyland, and the music-themed stages later became Rock 'n' Roll Adventures. The game's short four-level length and nearly non-existent story, as well as the Wii version's poor motion controls and the game's near-identical gameplay and assets with the above-mentioned games, gave Anubis II notoriety as one of the worst games in the Wii's library. Despite the game's title, the game is not a sequel, nor is the protagonist hinted to be a "second" Anubis.

PC System Requirements

  • OS: Windows 2000/XP
  • Processor: 500 MHz
  • Memory: 256 MB
  • Video Memory: DirectX Compatible
  • Sound Card: DirectX Compatible
  • DirectX: 9.0

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