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Game » consists of 4 releases. Released Nov 23, 2000
A narrow street with walls on both sides.
A room or space in a building for mechanical equipment and its associated electrical equipment
A type of food service location in which there is little or no table service.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
One of the more dangerous areas of school.
Where the wonders of the natural world, history, great art, and scientific endeavor can be appreciated by the layperson. Or someone can get shot in the face, depending on the game.
A location wherein real-life and fictional beings alike go to relax, get plastered, and/or shake their groove thang.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A network of underground tunnels designed for the disposal of waste.
Shipyard is a level in Tony Hawk's Pro Skater 4.
A thoroughfare that is lined with buildings. Sometimes people fight in them.
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
A repository (usually beneath the ground), containing one or more graves.
A terminal where passengers or cargo aboard trains are transferred.
A covered passageway.
A large building used to store goods.
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