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The first character who joins Mario's party in Paper Mario. He is a part of the Goomba species. He looks up to Mario and takes it as an honor to join his journey. Goombario's main strength is his ability to analyze enemies and the places you visit, so you can learn more about them.
A Koopa explorer who appears in Both "Paper Mario" and "Paper Mario: Thousand Year Door"
Kooper is the second character to join Mario's party in Paper Mario. He is a part of the Koopa race. His main ability is to hit switches when he goes inside his shell.
Lady Bow is the fifth character to join Mario's party in Paper Mario. She is a female boo and head of the Boo mansion deep within Forever Forest. Her powers are making Mario invisible, scaring enemies from battle, and smacking opponents silly.
Lakilester is the last character that joins Mario's party in Paper Mario. Lakilester is a Lakitu who abandons Bowser and joins Mario. His special skill is his ability to float over harmful objects like spikes and lava.
Bombette is a friendly Bob-omb that first appears in Paper Mario. Mario meets her when he is lock up in a prison cell and she helps him in escaping.
The fourth character to join Mario's party in Paper Mario, Parakarry is a flying Koopa mailman who delivers letters and packages to the various residents of The Mushroom Kingdom. His aerial prowess also makes him a valuable ally to Mario, both in the field and in battle.
She is the seventh character that joins Mario's party in Paper Mario. Sushie is a fish that lives with the Yoshis at Lavalava island. Sushie's special skill is her ability to swim across bodies of water with mario and dive under the water.
Watt is the sixth character that joins Mario's party in Paper Mario. She is a lonely little spark who is held captive by the big lantern ghost. Her special ability is she can light up dark rooms and reveal hidden (invisible) block.
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