Something went wrong. Try again later
    Follow

    PARSEC47

    Game » consists of 1 releases.

    Parsec 47 is an abstract top-down shooter developed by Japanese game developer Kenta Cho

    Short summary describing this game.

    No recent wiki edits to this page.

    Release

    PARSEC47 was released for Windows, and as it is open-source it has been compiled for Mac and Linux as well.

    Gameplay

    PARSEC47 is a top-down bullet-hell shooter. The player progresses through parsecs (levels) while collecting treasures dropped by defeated enemies to get a high-score. There are four difficulty settings, and two gameplay modes (all options have separate high-scores). The gameplay mode determines the alternate fire mode of the player's ship. In “roll” it is a charge shot that surrounds the ship, collecting treasures. It will not damage enemies until it is fired. In “lock” mode the alternate fire is a lock on laser that helps to destroy enemies. Both alt-fire modes slow the ship's movement, aiding the player's ability to dodge shots.

    No Caption Provided

    The enemy fire patterns are completely random, but scale to the difficulty setting. There is a mini-boss every 5 parsecs and a boss every ten. Both types of enemy have multiple targets and complex fire patterns, an idea Cho more fully explored in rRootage. After defeating a boss, the player can start from that point when beginning a new session, but she won't get the points from the previous levels.

    Trivia

    Creator of the game Everyday Shooter, Jonathan Mak, has cited Parsec 47 as the inspiration behind his game's aesthetic.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.