It's way to easy to get overpowered. That infinite arrow power and a rune that makes it recharge super quick. Just spam fire arrows. One hit kill, no charge time. In that "Defeat your nemesis" thing near the end where you bring your branded captains no one even got near me because I could just one shot everyone with the bow. It just made the whole build up feel like a waste of time.
I think these kinds of games are generally too easy. Batman, Assassin's Creed etc. The combat system with a counter button gets pretty easy. It did make me feel like a bad ass for the first 5 hours or so I guess. You can pull off some nice combos and the finishers are well implemented.
The couple of times I died it was usually because a captain had 3 shots crossbow with extra damage. That seemed to just down me in one blast. And then I died to the Graugs a couple of times.
Generally too many of the skills make you too powerful. Like the lower combat finisher threshold combined with the faster combo charge.
The Nemesis system is a good idea, but it relies too much on you dying to the Captains. It bothers me that there are no difficulty options. It's the same with Assassin's Creed. Just make everyone hit harder, or give me less health.
Oh and the boss fights are a fucking joke.
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