Was just thinking about this, as I recently purchased AC: Valhalla and have been blown away at the lack of polish compared to Odyssey and Origins (which had their own problems but this is completely different). The AI and battle scripting in many of the larger raids and quests is almost non-functional, the soldiers just stand still and look lost when too much is happening. My horse's hooves don't make sound, which is a known PS5 bug. Is it because it was hard to get PS5 devkits to people's work-from-home setups? It's a fun game, looks great with HDR, runs at a smooth framerate. Could possibly be my favorite of the 3 newer ACs but it makes Odyssey look like RDR2 in terms of bugs and polish, which is a bummer. I just hope they get around to really fixing it.
That being said, I could count on PS5 Cyberpunk to crash every hour and could almost anticipate when it could happen. It didn't matter how many 20GB patches they dumped onto it. It just crashed all the time. I got used to it, even. NPCs were scant, traffic failed to materialize unless it was ugly impostor cars on a distant freeway. The wanted system and physics were horrendous. Etc, etc. Ran at a nice framerate though! Combined with that freight train of unrealistic hype, it's just a different ballgame to me. I also liked the game despite itself.
Funny thing is, all 4 of the games you mention are games I have played/want to play. Ironically enough, I decided to wait for Watch Dogs to get patched more and Outrider's servers to get ironed out. This has definitely become its own "New Normal" and I don't know how to feel about it, especially because I enjoy these games underneath this unprecedented Nu-Jank that we're all noticing.
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