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Platforms that are manipulated by weight. Too much weight on one side can drastically alter the equilibrium. *Not to be confused with Unstable Platforms*
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
When the player character can execute a jump that is higher or farther than their normal jump. This can require holding the jump button or performing some different control input, and can be limited by energy or a cooldown.
Yet another type of stage included in lots of games. Nefarious tin soldiers, deadly domino rows and letter blocks of death are some of the perils one might encounter in a Toy-Box Stage.
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