Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Game » consists of 5 releases. Released 1994
The setting for the events of System Shock, Citadel Station was a massive ten-level biological research platform in orbit around Saturn. It was solely owned and operated by TriOptimum Corporation, though it had to be destroyed after its resident artificial intelligence, SHODAN, unexpectedly rebelled against her creators.
A city is a large and densely populated urban area.
The player enters 'Cyberspace' through special interface points. Once interfaced, the player then navigates cyberspace like a spaceship, moving through a three dimensional space. The player must find and activate special nodes to unlock certain things in the real world. All the while the player must deal with directional currents, an intricate maze of corridors, enemies that attack him and be on the lookout for various collectibles in cyberspace.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
Space, the Final Frontier, the focal point and main location of space faring games, from Asteroids to the Mass Effect series.
The game takes place on 'Citadel Station' a space station orbiting earth.
This quaint, barred-spiral galaxy is home to hundreds of billions of stars and is centered around a supermassive black hole. Located somewhere in the inner-rim of the Orion Arm, Earth is merely a speck of dust in this immense celestial cloud.
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