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Game » consists of 13 releases. Released Oct 28, 2001
Skateboarding move/trick.
Determines how long a player should keep their balance on an object.
Platforms that are manipulated by weight. Too much weight on one side can drastically alter the equilibrium. *Not to be confused with Unstable Platforms*
An ability with which a person can uphold exceptional equilibrioception. In other words, not falling over.
An option that makes the physical character models in the game have enormous heads, and occasionally equally oversized arms. Usually accessed through a cheat code.
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
Games prominently featuring celebrities, who either endorse the game or act as the focus of the story. Games with characters who happen to be played by celebrities are not always tie-ins.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Character Creation refers to characters created by players themselves, rather than developers.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
A concept used in many racing and action games in which your vehicle or character is airborne and shot at an awesome angle, often in slow-mo.
One of the main objectives found throughout the entire Tony Hawk's Pro Skater series.
When collectibles in a game are arranged to spell out a word, usually related to the game or the company that made it.
Cartridges are typically one specific color for a particular console. But, on occasion, a game is released with a different color either for a limited edition, special occasion, or for marketing.
Typically found in fighting games, combos are a series of strung-together moves.
A real-life athlete who appears on the cover art of a sports game. Usually an up-and-coming star in the sport or a perennial fan favorite.
Create-A modes allows the player to create the skate park of their dreams, their own action hero, or the next champion of wrestling.
Games where attacks directed to the crotchal region cause much more damage than other areas, sometimes as a male-only phenomenon.
A gameplay feature that offers players the option to listen to their own music instead of the game's original soundtrack. This allows for a more personalized listening experience.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Proving that the blood graphics are great until there is just too much gore on the ground.
Dolby Digital is an audio compression technology codec first used in movie theaters. It's now commonly used in many modern day audio/video media formats, including video games.
The 2001 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 17-19.
The ability for an athlete or character, especially in extreme sports or platforming games, to rotate their bodies in a frontal or backward motion, creating inertia that propels them into a flipping motion.
They beep when you walk through them!
Since 1998, an independent group of about forty worldwide media outlets who determine the best games of the Electronic Entertainment Expo.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Gaps are extra points players earn for pulling off a trick on or over an object. They are generally found within extreme-sports games.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
A technique used in most extreme sports that allows the athlete to twist their bodies while still maintaining possession of their board. Applicable to both snowboarding and skateboarding.
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