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A place were everything is unnaturally or naturally large compared to the protagonist.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Currency, Tasty Snack AND Goomba Twocker all-in-one handy celestial body!
Yet another type of stage included in lots of games. Nefarious tin soldiers, deadly domino rows and letter blocks of death are some of the perils one might encounter in a Toy-Box Stage.
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