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Game » consists of 5 releases. Released June 1981
A top down retro style RPG inspired by 80s titles like Ultima and Questron, with tactical turn-based battles and a graphics style influenced by the Commodore 64.
Eschalon: Book III brings the Eschalon trilogy to its end.
An epic RPG from Final Fantasy creator Hironobu Sakaguchi that follows the journey of three friends - Shu, Kluke and Jiro - as they use newfound magical powers to challenge the evil, tyrannical wizard Nene.
Natuk is a game of orcish revenge. Control a party of orcs, ogres, and half-trolls and plot to assassinate their Emperor.
A fantasy top-down RPG for Windows and Macintosh computers set in a vast subterranean series of caverns known as "Exile". As a group of undesirables banished to these caverns, help the residents of Exile survive against demonic forces while finding a way out and getting revenge on the Empire that exiled them.
A top-down party-based roleplaying game in the vein of the early Ultima series, created by freelance developer Tom Proudfoot. It serves as the predecessor of his game Natuk.
WarWizard is a role-playing game released as shareware in 1993 by MicroGensesis. The designers/programmers of the game, Brad McQuaid and Steve Clover, would later become the creators of EverQuest.
A top down RPG in the style of Ultima but with procedurally generated environments and using monochrome graphics.
Rescue the princess and defeat the evil Dragonlord in this landmark RPG from Enix.
The "Temple of Apshai Trilogy" release was an updated remake of the original "Temple of Apshai" and its two expansions, "Upper Reaches of Apshai" and "Curse of Ra". These games were early CRPGs with non-random maps.
The Land is a shareware roguelike released in 1985 and set in the world of Stephen R. Donaldson's "The Chronicles of Thomas Covenant" books.
A shareware RPG by Lightwave Consultants, released in 1985. Notable for its real-time combat and stamina/fatigue system.
Rogue is a classic ASCII-based RPG, infamous for its difficulty. It is known for spawning its own genre, called Roguelikes, and its influences can still be seen in a wide variety of other games.
An adventure game designed by Roberta and Ken Williams. Although the game itself is entirely text based, it was the first adventure game to feature graphics. The game places players locked inside a mansion, tasked with finding a way out.
Avatar was a role-playing game for the PLATO computer system, released in 1979.
This dungeon crawler is one of the first ever RPGs with graphics and character progression.
The first 3D flight simulator game, released by Sega in 1970. It was an electro-mechanical arcade game, using video projection to display a 3D game world on screen. It features free-roaming, first-person flight shooting gameplay. It was the first flight simulator game, the earliest first-person shooter, the first open-world game, and the first action-adventure game.
A top down RPG in the style of Ultima with CGA graphics. Essentially a remake of John Mather's Ranadinn from the year prior, introducing fog of war/line of sight mechanics and a completely different combat and stat system.
The ninth Emperor of the Kingdom of Kodan has sent out the call for adventurers to put a stop the darkness that has fallen over his land and ultimately, to confront the Deathlord. As an oriental flavored RPG from EA, the game introduced a number of innovative features.
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