Game Mess Mornings 05/20/24
GrubbSnax
Unprofessional Fridays of Tsushima
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Game » consists of 7 releases. Released Mar 06, 2015
Games that feature co-operative play for 4 players.
A page for the Camera Following Projectile concept of when the player fires a projectile (bullet, arrow, cannon ball), time slows down and the camera will follow the projectile to its target (can be controllable with sixaxis such as in Heavenly Sword).
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Hostile marksmen who shoot people from a concealed place. Tactics and quick reflexes are often necessary in order to defeat them.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
One of the two main factions in the world of Azeroth. The counter part to the Alliance, and led by Warchief Garrosh Hellscream.
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
Sometimes one playable character just isn't enough.
Members of the German National Socialist Party, which controlled Germany from January 1933 unto the end of World War II in May 1945. Nazis and characters inspired by them are often used as villains in video games.
Nazi Zombies are a combination of two of gaming's main bad guys, Nazis and Zombies.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
Games which allow players to interact with others over the internet.
The ability to lie down on the ground.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Resurrection is the act of being brought back to life. One must have already been living and have died in order to be able to be resurrected.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Eliminating a target with a long-range rifle.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Games officially verified by Valve to be fully playable on Steam Deck.
Games set in, or focused primarily around, the years between 1940 and 1949.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
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