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    Armored Core: for Answer

    Game » consists of 6 releases. Released Sep 16, 2008

    The 13th release in the franchise, Armored Core: for Answer is set ten years after Armored Core 4 and sees the largest machines in Armored Core yet called Arms Forts.

    fury_master's Armored Core: for Answer (Xbox 360) review

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    • 0 out of 1 Giant Bomb users found it helpful.

    Armored Core For Answer

    After playing this game for the last few days I must thats it is pretty fun. The missions a short and most of the time pretty easy and staright forward. The game play is user friendly if you use the simple keymapping , graphics on the other leave something to be desired. The mechs themslevs look awsome and i guess thats the point but the background, well let me just say that my iopd touch looks better at times. The only things game play wise I wish they would change is the fact you can't turn a 180 fast and that really blows on all of the boss fights. Unless you are going staright on with a guy your going to get your ass handed to you, or it could be that I just suck at the game. Either way i still had fun buliding the mechs and customizeing them. that is pretty kick ass in a robot kinda of way.

    Other reviews for Armored Core: for Answer (Xbox 360)

      Armored Core: for Answer for the Xbox 360 0

             I rented Armored Core: for Answer because I was interested in rehashing my love of the mech genre. Armored Core delivered on its promise of painfully vast amounts of customizable robots and robot parts, while also creating some of the more challenging moments I've experienced in games of this generation. Unfortunately Armored Core: for Answer also opens up old wounds by showing how little mech games have progressed, and how Armored Core may be all of whats left in the dying genre.      As...

      2 out of 2 found this review helpful.

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