I hadn't seen this in its own thread yet (although the QL comments and recent forum post about the AC series from ArbitraryWater have contained good discussions). While my play time is fairly limited thanks to two young children, I've been digging the game a lot and playing it pretty much exclusively since Friday. Here are my stray thoughts so far:
- I really, really like the structure around the missions. As someone who has pretty short gaming intervals, being able to tackle a large number of them in less than 10 minutes enables me to dip in and out without having to think too hard. Also, it greatly encourages replay, so I always feel like I have something fun to do.
- The controls took me a while to get used to. I blame Everspace 2, which felt just similar enough at the outset that I kept reflexively hitting that L-stick boost. Dodge on X / Square button also took some time thanks to Elden Ring and Remnant II being another pair of games I've played within the last few weeks. I feel like I'm good now, though.
- Boy oh BOY do I love the tank build. I thought I'd always want the mobility (and for many enemies I still do), but there's nothing more satisfying than rolling in with dual gatling guns and straight-up IGNORING the amount of fire I take. I've never felt closer to being a Souls boss than when I'm overloaded on weaponry.
- The setpieces work for me because they don't overstay their welcome, and I can replay the ones I most enjoy as often as I like. I feel like a lot of AAA games want you to linger far too long on stuff like that massive desert mech because they took a long time to create. Downing the thing in under 5 minutes makes me feel godlike, so the enemy reactions to my efforts feel all the more genuine.
- Balteus is no joke! I've seen some people get extremely frustrated with it, and it was experimentation that worked for me. I was convinced that my tank "ignore" build would work if I just played it right, but the second and third phases of the fight kept wrecking me. I went for a more agile build and kept toying with weapons until I found things that felt powerful enough to end the fight on my terms. I would say don't focus on breaking that shield, because the real damage you need to do is during its stagger. I used laser rifle, pulse blade, 8x missiles, and plasma missiles on a bipedal build to clear the boss fight, for what it's worth.
- Key to the above point is being able to switch loadout before reloading a checkpoint. I don't know how I could have beaten Balteus without that.
Bottom line, this is my current front-runner for GOTY (mostly because I haven't had time to dig as much into Baldur's Gate 3 as I'd like). But it could easily end up staying at #1 through December based on my experience so far. Interested to see what other people's thoughts are so far!
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