Microsoft's hands-free controller, Kinect, is the reason you'll see more lifelike avatars possibly as early as this November when the hardware hits.
In a brief chat, Rare told OXM digital that it will engineer a redesign of the Xbox 360 avatar. It's an overhaul that will make the cartoon-inspired avatar a more human, more proportional digital recreation for Kinect-supported games. The current avatar design doesn't work well with the device, as the goofy proportions of the avatars tend to cause havoc on the hand-to-eye coordination front.
There's no solid word on when the redesign will happen, but there's little doubt a dashboard update is coming when Kinect hits later this year. That would theoretically be the perfect time to revamp the avatar in preparation for all the zany, avatar-centric mini-game collections sure to be flooding the market soon after.
In a brief chat, Rare told OXM digital that it will engineer a redesign of the Xbox 360 avatar. It's an overhaul that will make the cartoon-inspired avatar a more human, more proportional digital recreation for Kinect-supported games. The current avatar design doesn't work well with the device, as the goofy proportions of the avatars tend to cause havoc on the hand-to-eye coordination front.
There's no solid word on when the redesign will happen, but there's little doubt a dashboard update is coming when Kinect hits later this year. That would theoretically be the perfect time to revamp the avatar in preparation for all the zany, avatar-centric mini-game collections sure to be flooding the market soon after.