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SXSW Cancels Two Panels in Wake of "Threats of On-Site Violence"

The Festival's administration cites "preservation of the big tent" as major motivation for the cancelation. [UPDATED]

At some point SXSW went from
At some point SXSW went from "that place that band I like is playing" to "the place venture capitalists draw inscrutable infographics about apps and 'disruption.'"

Update: Perry Jones of the Open Gaming Society has forwarded along the organization's response, including future panel plans. It is available here.

Original story below.


SXSW, a yearly festival of media makers, critics, and technologists, has announced the cancellation of two gaming related panels, "SavePoint - A Discussion on the Gaming Community" and "Level Up: Overcoming Harassment in Games." In a statement released early this evening, SXSW Interactive director Hugh Forrest stated that over the past week SXSW had received "numerous threats of on-site violence" related to these panels.

But that isn't the only reason cited for the cancelation. Instead, the main thrust of Forrest's statement today was that the two panels in question had themselves engaged in an unwelcome style of debate:

SXSW prides itself on being a big tent and a marketplace of diverse people and diverse ideas.

However, preserving the sanctity of the big tent at SXSW Interactive necessitates that we keep the dialogue civil and respectful. If people can not agree, disagree and embrace new ways of thinking in a safe and secure place that is free of online and offline harassment, then this marketplace of ideas is inevitably compromised.

There's one problem with this statement, though. The "dialogue" that Forrest is references here just doesn't exist.

Yes, "SavePoint" was officially being hosted by a group called the Open Gaming Society, which has its origin on KotakuInAction, a group that calls itself the "hub for GamerGate discussion on Reddit." And yes, "Level Up: Overcoming Harassment in Games" was going to feature Randi Harper, Katherine Cross, and Caroline Sinders--each of whom has spent some time over the last year critiquing, studying, and writing about GamerGate. But "Level Up" wasn't going to be a panel about GamerGate at all, it was aiming to be a discussion about how careful design of technologies and games can address the problem of online harassment. In a comment provided to Giant Bomb, Cross explains:

The panel was meant to be a wide ranging discussion about how we might design websites, social media, and online games to be less susceptible to online harassment and hate mobbing. We were going to discuss various design proposals, including some already extant in the gaming industry that have been proven to work, but our panel was meant to be a solutions-oriented discussion of harassment in general.

It is unfortunate that SXSW alleged us to be "GamerGate" related. We did not mention GG in the proposal nor in the actual text of the panel description. GG is but one of many manifestations of online harassment and we did not want to get myopically bogged down in one case study, nor in relitigating its specifics. We wanted to discuss the wider problem and solutions thereto.

I could understand why someone with only superficial knowledge of these panels might see them as competing or in dialogue with each other. But they simply weren't--and as director of SXSW Interactive, Forrest should have a lot more than superficial knowledge.

Worse, Cross also told us that SXSW did not alert the "Level Up" panelists about the threats of violence, nor did they respond to the panelists' own concerns about security. There was no discussion between the panelists and SXSW's management about the cancellation, either: It was a total surprise to Cross and the others. It all paints a pretty bad picture of SXSW Interactive.

Don't misunderstand me: I don't mean to say that there's never an instance where a panel needs to be canceled. If SXSW felt that it simply couldn't provide the security necessary after talking with the panelists about the risks, then I'd be more sympathetic. But given the lack of dialog between SXSW Interactive and the panelists involved, this feels less like a regrettable necessity and more like a washing-of-hands. It's ironic that Forrest's post is titled "Strong Community Management," because this incident suggests that SXSW Interactive lacks the ability to manage its community, or else doesn't have the desire to dedicate the time, money, and energy to do so in this case.

There's a second element of irony here, too--and a more depressing one. As stated above, "Level Up" was supposed to be a panel discussion on how smart design of systems can be used to prevent abuse. In effect, Cross, Harper, and Sinders were going to explore how one might actually build something that protects the very things that Forrest holds up as SXSW's goals: "Diverse people and ideas." It's really a shame that the panel was canceled, because it seems like SXSW's management could've gotten some tips.

As of the time of publishing, I've received no response from the Open Gaming Society or from SXSW Interactive. I will update this story if that changes.

538 Comments

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Dudleyville

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Where were these kinds of articles during SPJ?

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Jataka4

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"GG is but one of many manifestations of online harassment and we did not want to get myopically bogged down in one case study, nor in relitigating its specifics."

The most important sentence in all this.

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Slab64

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Sounds like they replaced the chillout tent with the no-chill tent.

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gamehaver

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Where were these kinds of articles during SPJ?

nobody on earth could make sense of spj through all the disingenuity

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BradBrains

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im sorry mods for the comment section you are about to receive.

anyway people need to get a grip and realize different opinions aren't the end of the world.

these gamergate people are so sensitive about anyone maybe even slightly saying something they dont like this shit happens.

it sucks

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spacejamfan420

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During SPJ? You mean that time an admitted GG supporter called in a bomb threat to a GG event?

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Tonch

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Where were these kinds of articles during SPJ?

I'd like to know this myself as well.

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recroulette

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So was this the main SXSW and not a spinoff of it? Weird that they would be shutting down panels months in advance

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MardukGX

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@gamehaver: I hope you are seeing the irony of your reply

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bassguy

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I can't imagine how SXSW could have bungled this more if they were actually trying.

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TheDarkOn3

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The "Big Tent" language the South-by flack uses is pretty galling. Don't act like you're being inclusive and respectful by giving a voice to both the targets of harassment and the harassers. Don't act like you're taking strong action when you leave the targets out to dry and cancel their talks without prior warning.

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VooDooPC

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They need to beef up security and do these panels. How are any of these ideas going to get out in the open if anonymous threats can shut them down so easily?

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Slab64

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Wait, they didn't cancel the Space Jam panel did they???

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redparka

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Edited By redparka

@voodoopc said:

They need to beef up security and do these panels. How are any of these ideas going to get out in the open if anonymous threats can shut them down so easily?

I definitely agree with you. Although, there are other factors they need to consider. For instance, if someone calls in a bomb threat, I think the protocol would be to evacuate the entiret area, meaning all attendees within an x radius. That would effect a ton of people that aren't even involved with either of these events. It could cost them a lot and, ultimately, wouldn't be worth the risk.

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Kingloo

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The organizers of a panel about not caving to harassment... cave to harassment.

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Jakyl25

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im sorry mods for the comment section you are about to receive.

This x1000

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excast

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I wish more people were capable of having mature discussions on topics they care about.

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Chicken008

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Why not just get security or call the cops?
I know some people brought guns to a recent Pokemon Championship event intending to shoot up the place. It was dealt with by security so the event could continue.
And I assume SXSW is a WAY bigger event.

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BagSquad

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this is a bummer now matter how you look at it. gamer culture is just fucked on all levels and almost beyond repair.

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DoctorFaust

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You know, this whole ordeal makes GamerGate definitionally a terrorist group.

It would make their plotting in the open that much dumber, if they didn't always pick targets where the reaction would be just under the signal-to-noise ratio. I tell ya, that's an ability that only comes from true bullying experience.

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tartyron

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@chicken008:It being a bigger event is exactly why it would be harder to police and why a precaution like this would need to be made. The larger the crowd, the harder it is to control and monitor.

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soundlug

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ferrhis-

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Did they say it was Gamergate affiliated people who made the threats? Plenty of Gamergate events have been cancelled due to bomb threats in the past. Sounds more like it was mud flinging from both camps.

You know, this whole ordeal makes GamerGate definitionally a terrorist group.

It would make their plotting in the open that much dumber, if they didn't always pick targets where the reaction would be just under the signal-to-noise ratio. I tell ya, that's an ability that only comes from true bullying experience.

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conmulligan

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@bradbrains said:

im sorry mods for the comment section you are about to receive.

We're less than a page in and it's already super embarrassing.

Anyway, this sucks. I wonder what it is about games culture that brings out the absolute worst in people, because it sure doesn't seem like other subcultures are quite so toxic.

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falling_fast

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Edited By falling_fast

games nerds must be way more violent than music fans and other normal people i guess

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phillipseymourhawkman

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For those who might be curious, you can see Perry Jones' (Founder and President of the Open Gaming Society's; the group that organized the #SavePoint panel) response to the cancellation here.

The following part stood out to me:

One final note to everyone, GamerGate, anti-GamerGate, and everything in-between: Don’t attack SXSW for this. They did what they felt was best for their team(s). They have a massive event to plan that literally encompasses all of downtown Austin and consists of 3 major festivals. The last thing they need is for two panels (on a major topic) to absorb all of their time and resources...Don’t let that anger and unrest plant itself in you – it will only ripen into hatred and lead you to say things you could someday regret. Let’s all be calm and civil about this. Don’t flood SXSW’s inbox with “Fuck you” emails. They have enough on their plate as it is.

Does anyone else find it absolutely ridiculous that this even needs to be said? I mean, that folks need to be reminded to not be uncivil?

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UltimAXE

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I'm always baffled that a group of people who wanted to keep video game journalist honest (not really a cause worth fighting for, in my opinion, but not entirely without value) somehow devolved into "grr I hate all non-caucasian-males." I assume that the actual crazy people just latched onto the "GamerGate" hashtag.

It's a shame to see stuff like this get canceled and often seems silly to do so just because a bunch of nerds and losers who probably lose all of their courage when pulled away from their PC screens make some empty threats. But then, if they're crazy enough to get that worked up about video games, they just might be crazy enough to follow through with those threats. I certainly wouldn't want to get shot or blown up just for wanting to listen to a panel about goddamn video games.

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excast

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@bradbrains said:

im sorry mods for the comment section you are about to receive.

We're less than a page in and it's already super embarrassing.

Anyway, this sucks. I wonder what it is about games culture that brings out the absolute worst in people, because it sure doesn't seem like other subcultures are quite so toxic.

They aren't? Look at the basic political discourse in this country. Things are toxic because way too many people deal in absolutes so they stand out in the crowd.

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soundlug

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@conmulligan: Oh, stop that BS. Look at sports, look at juggalos, look at some literary controversies. This site itself should tell you that is not as bad as you seem to like to thing it is.

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BobBarker

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Edited By BobBarker

@excast said:
@conmulligan said:

@bradbrains said:

im sorry mods for the comment section you are about to receive.

We're less than a page in and it's already super embarrassing.

Anyway, this sucks. I wonder what it is about games culture that brings out the absolute worst in people, because it sure doesn't seem like other subcultures are quite so toxic.

They aren't? Look at the basic political discourse in this country. Things are toxic because way too many people deal in absolutes so they stand out in the crowd.

This whole series of events have felt like a total Americanization of an otherwise laissez faire international community. Everything is utterly polarized and quite literally boils down to "you're with us or you're with the terrorists", as seen in this very comment section.

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Kevin_Cogneto

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@bagsquad said:

this is a bummer now matter how you look at it. gamer culture is just fucked on all levels and almost beyond repair.

The problem is the existence of "gamer culture" in the first place. The core of the problem is some peoples' notion that "gamer culture", whatever that means, needs to be protected and defended against some nebulous corrupting influence, preserved in amber for eternity.

What these people really fear, when it comes right down to it, is the possibility that gaming might one day become so mainstream that for someone to be a gamer is absolutely unremarkable in every way. Some people have built their own identity and self-worth so thoroughly on a foundation of being a "gamer", that they fear once that's gone they secretly fear they'll have nothing left.

It's the same reason why core gamers are so hostile to Granny Farmville and Little Bobby Boom Beach. It's not only about women having a voice in the future of the medium, it's anyone who has been decreed as being outside of what has up until now been established as "gaming culture".

Me, I say tear gamer culture down with a fucking wrecking ball.

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graf1k

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Edited By graf1k

I understand that as an organization, SXSW doesn't want to be the one that receives threats related to shit like this, ignore it and proceed only for something to actually happen and then they are culpable, but honestly, someone has to do it at some point. Continuously caving to this kind of shit only solidifies the notion that such tactics are viable and that they work. My guess is Austin is right and SXSW just saw the threats and thought "Fuck it, we don't want this wasps nest to blow up in our backyard! Cancel all related panels!" but that's a real chickenshit way to handle the problem IMO. I'm not sure what kind of threats they received to where they cancelled a panel featuring, if not directly about, anti-GG personalities and a pro-GG panel as well, but my guess is they were vague as fuck and almost assuredly trolling assholes that don't give a shit about either parties' politics and just want to giggle themselves silly at the fallout.

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Hayt

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Edited By Hayt

I have never heard of any of these people or groups or even the conference and I feel like that's the winning move.

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MormonWarrior

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games nerds must be way more violent than music fans and other normal people i guess

I can name a bunch of musicians that have been murdered by "fans" (John Lennon is a prominent one) and can't think of a single game designer or journalist that's been murdered by a fan. Threats of violence aren't okay, but that's a nonsense statement.