Not sure who else on GB have tried this gem out but picked it up during the steam sale without a lot of knowledge on it. Turns out that if you like Legend of Grimrock, mixed with a Diablo style of camera on a turn based fantasy RPG, you get this version of Avernum. There's a few previous ones made by the same studio but looking at what's on steam this has the most polish to it. Even on the easier settings it's rather tough at times so it's better to save often & before opening a door. After reloading (upon seeing the enemies inside unless you can just stomp them) the game the best thing I found was to put the melee people on each side of the door & have ranged people behind so anything inside to at least take a few out without getting mowed down. Only real flaw I've seen early on is that when you get to the towns that teach spells for the priest/mage, it's hard to tell how much skill in an ability you need in order to learn something (and my many wasted trips going back to this town for finding this out). Junk inventory bag is nice to just dump all the loot in while keeping your gear separate though I keep hitting 'i' to expect the inventory to close with the same key it opens. One last tip for those wanting to dive into this inexpensive gem, press inventory often, as there's items nearby or on the ground that will show up (similar to the original X-Com) as something to pick up but will not be automatically collected. Luckily the game makes many of these items stand out from the ground/tables so a keen eye will see these or the red brick button for secret doors.
edit-turns out I'm a fool with the spell upgrades in this game, as the fighter is up front in lead of the party naturally they wouldn't have any spells to learn. Pick the mage/priest first then just buy the spells you want. Since the stealing is harsher in the game but items aren't marked as long as you get them you can have a lot more money just waiting for people to get out of view (though again save first to make sure you don't get caught).
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