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    Back to the Future Part II & III

    Game » consists of 1 releases. Released Sep 03, 1990

    Based on the movies, Marty McFly tries to restore the time line back to normal, traveling from 1955 to 2015.

    sbc515's Back to the Future Part II & III (Nintendo Entertainment System) review

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    Is there anything good about this game?

    This game follows the two sequel movies to the 1985 Back to the Future movie. In Part 2, Biff Tanner steals a sports almanac and brings it to 1955, creating an alternate dystopian future; Marty McFly must go around retrieving various items and bring them back to their correct time periods. In Part 3, Marty must go to the old west and convince Doc Brown, who has been living there for 6 months to come back to the future.

    This game barely follows the movie at all, except for the introduction sequence. It even has an error in the introduction of Part III, saying 1875 instead of 1885. Also, just like in the first game, Marty looks nothing like he did in the films. The other human characters are also lacking in detail. In fact many characters who are in the movie are absent from this game, such as Emmett Brown, Jennifer, Biff, to name a few. One of Biff's henchmen appears on a hoverboard, but that's the only human character from the movie.

    While there are unlimited continues, the level design is extremely convoluted. There's a lot of bottomless pits and holes everywhere, and it's made worse with the floaty jump mechanics, which make jumping on small platforms almost impossible. It is also extremely easy to get lost in the different maps. Even worse, there's no in-game map, nor did it come with a map.

    The controls are not responsive. You have to jump in a specific way to avoid falling into holes or avoid hazards in the mini-games. Speaking of, the minigames to get the items are too similar and really repetitive. They're also filled to the brim with artificial difficulty does not help things. And you are completely defenseless in mini-games. The fire flower-like power-up doesn't work there, and if you get hit or fall into a bottomless pit, it goes away.

    The enemies are all random. Things like trash cans, piranha plants, monkeys, bats, fish, bird creatures, drones, lizards, evil Marty lookalikes, and creatures that look like Spinys from Super Mario. Even the "song" when you run into a bird-like enemy is obnoxiously loud and annoying. It only goes away when you kill it or allow it to go off-screen. On the other hand, the soundtrack is at the very least, decent.

    The items are behind locked doors, to open them you need to find keys which instead of lying around in plain sight appear randomly. They also fall off-screen as soon as they appear, so if you miss it, you have to leave the screen, then come back to it. Some doors won't let you in even if you have the key.

    Taking the items to their correct places is very difficult. You have to put them in a specific spot (kind of like in Mario's Time Machine) and unscramble the word that goes with the item. If you select the wrong item, the item explodes, making you lose it and making you have to get the item all over again.

    Despite being incredibly long the game must be completed in one sitting due to the lack of any sort of save or password feature with the exception of a cheat code to skip to Part 3. The cheat code to skip to Part 3 (hold Select and B on the title screen) requires you to unscramble a ridiculously long password after entering the code. The password remains the same each time but that doesn't make having to solve it every time you use the cheat any less frustrating. To skip to Part III, hold Select+B on the title screen and unscramble the password to FLUXCAPACITORISTHEPOWER.

    I'm not sure I'll even bother with this one.

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