The answer to your second question is yes...yes it is too frustrating to hit dead ends. This is the primary reason I can't get into the Souls games, including Bloodborne. I can deal with a lot of things in games, but giving the player nearly nothing, and in some cases, especially in these games, absolutely nothing to go on, is idiotic. It doesn't make the games more difficult, just more tedious, which makes it feel like the game is wasting your time. Being relegated to an aimless pixel hunt to find some obscure part of the environment so you can move forward isn't my idea of time well spent.
As for an answer to your last question, I just don't know. People seem to like these games, but it's more of a mystery to me than anything else. The Witcher series, for example, isn't my forte, but I fully understand why people like it. The same goes for the RTS genre. I don't much care for that type of game, but I fully understand why people like them. The Souls games I just can't put my finger on. There's and endless assortment of problems, but people just ignore them, when in any other game or series, the game would be chastised relentlessly.
The Souls games, including Bloodborne of course, is the perfect example of "to each his own". It's not so much that I even hate everything about them. It's just that I simply don't see how anyone else can love them, at least to the extent that they do, and I've thought about this quite a bit, just trying to have an epiphany of sorts, but I just don't think it will ever happen in this case.
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