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In December of 1992, John Wheeler began work at Papyrus as one of three programmers on their IndyCar I product.
A Programmer in the video game industry.
Bill Metters is a Software Developer developing tools for testing games and beyond.
Steven Garrad has been responsible for the localization engineering of many Microsoft Game Studio titles, on Xbox, Xbox 360, Xbox Live Arcade, MSN Messenger, Games for Windows platforms.
Paul Gradwohl is a Software Development Engineer in Test (SDET) for Microsoft Games Studios.
Developer.
Dana Fos is a User Experience Manager at Microsoft Game Studios.
JP LeBreton is a designer who has worked at Human Head Studios, 2K Marin and recently joined Double Fine.
Voice Actress
An artist and animator working in the game industry since 1991, often as part of outsourcing projects. He currently teaches game art theory and techniques at Mount Ida College in Boston.
Scott Rogers is a game designer known for his work on God of War, the Maximo series, Pac-Man World 20th anniversary as well as his books on game design: "Level Up! The Guide to Great Video Game Design" and "Swipe This! The Guide to touchscreen game design". Scott also teaches level design at USC's prestigious school of interactive media and was once a Disney Imagineer.
Executive Producer at Microsoft Games Studios, primarily responsible for the Gears of War series.
A member of the video game industry.
A Designer in the video game industry.
Quality Assurance Tester at Obsidian Entertainment.
Frank Pape currently works at Microsoft Game Studios.
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