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    Borderlands

    Game » consists of 30 releases. Released Oct 20, 2009

    Borderlands is a first-person shooter RPG from Gearbox Software that puts players into the shoes of one of four playable characters as they traverse the hostile planet of Pandora in search of a mysterious "Vault," said to contain priceless unknown riches and alien technologies.

    The Borderlands DLC for PC has shitty DRM on it

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    takua108

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    #1  Edited By takua108

    Yeah, don't buy it. I was literally about to click the purchase button, and then I happened to notice this nonsense (click here for full size):

    No Caption Provided
    Yeah, screw that shit. I like my Steam DRM the way it is, and I don't want anything more restrictive than that. I've gone through three computers in the past four years or so, and my current one is due for a full upgrade from the ground-up (it keeps bluescreening due to a motherboard issue ._.), so I really don't want to have to deal with shit like this just because I want to play the game. 
     
    Also, the main game doesn't have this DRM. It uses regular Steam DRM like almost every other game out there. Why did they add it for the DLC? 
     
    So yeah, if you are against this sort of thing, or you just plain don't want your rights restricted by shitty DRM implementations, don't buy this DLC (until they [hopefully] remove it!) I was moderately looking forward to this DLC, but it's not a huge deal if I don't get it, so I can live with it... but hardcore Borderlands players eager for more content may want to reconsider purchasing the Zombie Island of Dr. Ned, at least for now.
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    Ineedaname

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    #2  Edited By Ineedaname

    Can't help but think adding that turns a fair few people towards piracy because they don't want that crap on their computer but want to play the game.

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    takua108

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    #3  Edited By takua108
    @Ineedaname said:
    " Can't help but think adding that turns a fair few people towards piracy because they don't want that crap on their computer but want to play the game. "
    Exactly! I bought the Steam version of Borderlands because of a few reasons. First, I like PC FPS's better than consoles, but secondly, because I like having games on my Steam account, where I know I'll always be able to download and play them, regardless of what happens to my computer, etc. I actually didn't even know Steam had the ability to do this. If I had more of an urge to play this game, I would perhaps consider pirating it. But I don't really want to play the DLC that badly, so I'll just wait and pray that they eventually take the DRM off due to customer pressure (yeah, like that'll ever happen).
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    FunExplosions

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    #4  Edited By FunExplosions

    What's DRM mean?

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    zeforgotten

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    #5  Edited By zeforgotten
    @FunExplosions said:
    " What's DRM mean? "
    In my world. 
    Dumb, Retarded Motherfucking-useless-piece-of-shit
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    ajamafalous

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    #6  Edited By ajamafalous
    @Ineedaname said:
    " Can't help but think adding that turns a fair few people towards piracy because they don't want that crap on their computer but want to play the game. "
    This.
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    takua108

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    #7  Edited By takua108
    @FunExplosions said:
    " What's DRM mean? "
    Digital Rights Management (http://en.wikipedia.org/wiki/Digital_rights_management). Basically, anti-piracy measures. Steam's own built-in DRM is basically just tying the games you purchase to your account, and it works great. But stupid publishers like to put more restrictive DRM on games like this, making it so you can only install this game on five computers, ever. Now I don't know about you, but I think I'm going to go through more than five computers in my lifetime, and, y'know how you'll go back and play your old NES games, etc. now? Yeah, well I want to go back and play my old games years and years down the road, without having to worry about "oh, SHIT, I did already install this on the 5th allowed computer, back in '21."
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    toowalrus

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    #8  Edited By toowalrus

    Frowny Face?

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    FunExplosions

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    #9  Edited By FunExplosions
    @takua108: Thanks. That's bullshit. From what I now understand, Steam has the most functional and enjoyable system. It sucks when these sales get put into the wrong hands, or when the person putting these things up gets too far up his own ass.
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    wh1terav3n

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    #10  Edited By wh1terav3n
    @FunExplosions said:
    " What's DRM mean? "
    Actual answer, Digital Rights Management. Basically it means this is a way to limit the amount of ways you can use this, so that you don't give it to your friends/we wanna make you turn to piracy.
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    Forcen

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    #12  Edited By Forcen

    When Capcom released Street Fighter IV on steam, they removed the SecuROM DRM from that release because it was unnecessary. That is the way to do it!
    I bought Batman: Arkham Asylum on Steam when it was on holiday sale, that game has 4 activations per month limit and a is includes a License Revoking Tool. That is totally acceptable way to do it for me, but is it really necessary with Steam?

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    takua108

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    #13  Edited By takua108
    @Forcen: While I'm generally against "x activations per y" schemes, four per month would be a huge improvement over five... ever.
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    yani

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    #14  Edited By yani

    DRM is slowly but surely driving me away from PC gaming.  I've had to reinstall windows several times because some stupid DRM program decided to through a fit and screw up my pc.  When will they recognize that DRM is pointless as pirates ALWAYS get through it and all it achieves is the irritation of ligetitmate customers.

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    Demyx

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    #16  Edited By Demyx

    I don't really care, I needs more borderlands

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    Suicidal_SNiper

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    #17  Edited By Suicidal_SNiper

    DRM is POINTLESS. It does not stop piracy. Pirates will crack it in under a week, and that's taking it slow. If I recall Rockstar Games paid $100,000 to put a near impossible security on their PC version of GTA:IV. Pirates sucessfully cracked it in 1-2 weeks after release. Although that's longer than it takes for most games they still managed to put Rockstars $100,000 to waste.  If anything it was like making a $100,000 prize competition for them.
     
    The only problem with DRM isn't that it's inevitably going to get cracked. It's that it also happens to be extremely intrusive and frustrating for legit customers. Often, like others have said before me in this thread, it actually forces them into piracy just for simplicities sake.
     
    Until they manage to make DRM seamless it's pointless to include it in their products.

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    takua108

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    #18  Edited By takua108
    @Suicidal_SNiper said:
    " Until they manage to make DRM seamless it's pointless to include it in their products. "
    I would argue that this is exactly what Steam does already.
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    Suicidal_SNiper

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    #19  Edited By Suicidal_SNiper
    @takua108 said:
    " @Suicidal_SNiper said:
    " Until they manage to make DRM seamless it's pointless to include it in their products. "
    I would argue that this is exactly what Steam does already. "
    And I would agree with you. So why would they include DRM into a steam game? Seems a bit redundant doesn't it?
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    fastidious

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    #20  Edited By fastidious

    Glad I came here to see what people were saying about the new DLC. Didn't even notice that bit on the Steam page about the Drm as I assumed it would be the same as the main game. Definitely be giving it a miss, anything that I pay for should not be restricting me in any way. Especially seeing as you can only be logged into Steam on one machine at a time anyways.
     
    Oh well, back to Dragon Age, still tons to do there :D

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    MikkaQ

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    #21  Edited By MikkaQ

    I'd rather play the game, so I'm going for the DLC, yeah... 
     
    Protest non-purchases TOTALLY work.

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    Rowr

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    #22  Edited By Rowr

    if they hadnt released the pc version multiplayer broken, i could be a little more forgiving, but i already have a sour taste in my mouth.

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    Dark_Jon

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    #23  Edited By Dark_Jon

    They did not do this with the full game, why are they doing this with the DLC. 
     
    WTF were they thinking?

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    Three0neFive

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    #24  Edited By Three0neFive
    @Suicidal_SNiper said:
    " DRM is POINTLESS. It does not stop piracy. Pirates will crack it in under a week, and that's taking it slow. If I recall Rockstar Games paid $100,000 to put a near impossible security on their PC version of GTA:IV. Pirates sucessfully cracked it in 1-2 weeks after release. Although that's longer than it takes for most games they still managed to put Rockstars $100,000 to waste.  If anything it was like making a $100,000 prize competition for them. The only problem with DRM isn't that it's inevitably going to get cracked. It's that it also happens to be extremely intrusive and frustrating for legit customers. Often, like others have said before me in this thread, it actually forces them into piracy just for simplicities sake.  Until they manage to make DRM seamless it's pointless to include it in their products. "
    Exactly. When I find out  a game I was planning to buy has a shitty form of DRM like SecuRom, I simply pirate it so I don't have to deal with that shit. ESPECIALLY if the Steam version has DRM - seriously, what the fuck is the point of that? Steam IS DRM. Why are they putting DRM on top of DRM? It isn't going to do a goddamned thing other than make your legitimate costmers frustrated and likely want to pirate your future games.
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    MikkaQ

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    #25  Edited By MikkaQ
    @Suicidal_SNiper said:
    " DRM is POINTLESS. It does not stop piracy. Pirates will crack it in under a week, and that's taking it slow. If I recall Rockstar Games paid $100,000 to put a near impossible security on their PC version of GTA:IV. Pirates sucessfully cracked it in 1-2 weeks after release. Although that's longer than it takes for most games they still managed to put Rockstars $100,000 to waste.  If anything it was like making a $100,000 prize competition for them. The only problem with DRM isn't that it's inevitably going to get cracked. It's that it also happens to be extremely intrusive and frustrating for legit customers. Often, like others have said before me in this thread, it actually forces them into piracy just for simplicities sake.  Until they manage to make DRM seamless it's pointless to include it in their products. "
     
     
    Well actually DRM has a point for the publisher, the longer they can inconvenience and stall pirates, the more sales they get. 1-2 weeks of zero piracy is heaven for any game publisher. To the point where, yes 100,000 would be worth it for 2 weeks of pure sales. Publishers consider piracy a given, they know they'll never stop it, but the longer they can stall, the more they win, really.
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    Suicidal_SNiper

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    #26  Edited By Suicidal_SNiper
    @XII_Sniper said:
    " @Suicidal_SNiper said:
    " DRM is POINTLESS. It does not stop piracy. Pirates will crack it in under a week, and that's taking it slow. If I recall Rockstar Games paid $100,000 to put a near impossible security on their PC version of GTA:IV. Pirates sucessfully cracked it in 1-2 weeks after release. Although that's longer than it takes for most games they still managed to put Rockstars $100,000 to waste.  If anything it was like making a $100,000 prize competition for them. The only problem with DRM isn't that it's inevitably going to get cracked. It's that it also happens to be extremely intrusive and frustrating for legit customers. Often, like others have said before me in this thread, it actually forces them into piracy just for simplicities sake.  Until they manage to make DRM seamless it's pointless to include it in their products. "
      Well actually DRM has a point for the publisher, the longer they can inconvenience and stall pirates, the more sales they get. 1-2 weeks of zero piracy is heaven for any game publisher. To the point where, yes 100,000 would be worth it for 2 weeks of pure sales. Publishers consider piracy a given, they know they'll never stop it, but the longer they can stall, the more they win, really. "
    Interesting take on it. But as I said most games are cracked under a week, depending on their popularity sometimes it's the day they are released, sometimes even before they're released! And you also have to take into the fact that DRM pushes away customers as well. Take Spore for example, it was the most pirated game of 2008 and a lot of that is said to of been because of the DRM. EA even went as far as to release an update to take out some restrictions of their DRM.
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    Snail

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    #27  Edited By Snail

    It's not available anywhere else yet, sadly. I read that it should be released by otehr publishers soon though.

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    Darkstar614

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    #28  Edited By Darkstar614

    Jesus that's so lame, it's on Steam! Why do they have to limit installs?! That's part of what makes steam so great, is bringing your account/games over to other computers at your friend's place or something.
     
    Only other game I've seen that on Steam with is Crysis. Seems like most other games stripped it out for their Steam version. Don't know why a couple games still want to have DRM for Steam.

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    kwyee

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    #29  Edited By kwyee
    @takua108:  
    Faaaaak, i w as really looking forward to this too.    But I'd rather stick an electrode up my back panel and call it paradise than install Secu-Rom.
     
    Would it be morally okay to mail Take Two a 10$ check, and then go pirate the game?
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    MikkaQ

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    #30  Edited By MikkaQ
    @Suicidal_SNiper:  
     
    Well when it don't work, it don't work I guess. EA reaally messed up on Spore with their DRM. There's restrictive and there's madness... EA madness!
     
    Also helps GTA's like 15 gigs. I HAD to buy it annoyingly, even thought I already bought it on Xbox, because I had a plane flight and no time to pirate it hahaha.
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    deactivated-57b1d7d14d4a5

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    @takua108 said:
    " @Suicidal_SNiper said:
    " Until they manage to make DRM seamless it's pointless to include it in their products. "
    I would argue that this is exactly what Steam does already. "
     
    Unless you live in a place without access to broadband, or Valve goes out of business, or Valve decides they don't like you, yeah.
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    takua108

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    #32  Edited By takua108
    @kwyee said:
    "Would it be morally okay to mail Take Two a 10$ check, and then go pirate the game? "
    If you did this anonymously, and included a letter detailing exactly why you are doing this, and posted pics before sending it, you would be hailed as a hero of the Internet.
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    takua108

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    #33  Edited By takua108
    @Bellum said:

    Unless you live in a place without access to broadband, or Valve goes out of business, or Valve decides they don't like you, yeah. "

    I think the not having broadband thing is the only real issue there, and it's not even a function of DRM, but of just plain accessing Steam. Saying that lack of broadband access to Steam is Valve's fault is like saying lack of access to the iPhone's App Store is Apple's fault because you don't have an iPhone. 
     
    I haven't heard any stories of Valve just "not liking" anyone and doing anything to their account (outside of VAC bans and TF2 item revocations due to cheating). As for Valve going out of business, I don't think that is ever going to happen, but, if it does, my perhaps too-naive assumption is that they will send you DVDs (or whatever the dominant media of this distant-future time is) of your purchased products, or something to that effect. 
     
    I don't mean to come across as a douchebag Valve fanboy/defender or whatnot, but I really think Valve has nailed video game DRM as much as is possible. It strikes a great balance between working for the user, working for the developer/publisher of the game, and working for Valve. 
     
    (Except, don't tell the publishers, but I can let my friends play my Steam games by having them log into my account on their computers. Aren't I sneaky? </sarcasm>)
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    Geno

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    #34  Edited By Geno

    You know, I always wonder why people get upset about stuff like this. You realize that it's a 5 machine activation limit right? Like unless you want to install it simultaneously on 6 different computers it won't affect you? Also even in such a case if you shoot a message off to support they'll usually immediately refresh your limit again. This won't even affect 99.999% of people who purchase it, and will only be a small hassle for the other small percentage. 

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    empfeix

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    #35  Edited By empfeix
    @Geno said:
    " You know, I always wonder why people get upset about stuff like this. You realize that it's a 5 machine activation limit right? Like unless you want to install it simultaneously on 6 different computers it won't affect you? Also even in such a case if you shoot a message off to support they'll usually immediately refresh your limit again. This won't even affect 99.999% of people who purchase it, and will only be a small hassle for the other small percentage.  "
    your a dumbass people mostly complain because the sucurom fucks with their pcs - also im pretty drunk so dont take my words harshly but yea frick !!!!  the install limit is just a stupid slap in the face of course its enough its just retarded and fuckin stupid - your argument sides with how retarded it is why do they even bother with instal limits let alone sucruom
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    Mu5hy

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    #36  Edited By Mu5hy
    @Geno said:
    " You know, I always wonder why people get upset about stuff like this. You realize that it's a 5 machine activation limit right? Like unless you want to install it simultaneously on 6 different computers it won't affect you? Also even in such a case if you shoot a message off to support they'll usually immediately refresh your limit again. This won't even affect 99.999% of people who purchase it, and will only be a small hassle for the other small percentage.  "
    Say you install the game, and a few weeks later upgrade your video card.  The game will no longer work because you now have a different system configuration than you did when you installed the game the first time, so you have to re-install the game and burn your 2nd activation.  Upgrading your CPU, GPU, or OS can count as an "activation" on some SecuRom games.  Maybe your PC gets infected with a nasty virus, and instead of googling for a few hours for a solution and installing 6 different anti-malware programs to get rid of it, you just format and re-install the OS, thats another activation.  Some people recommend formatting your PC and re-installing the OS every few months, if you do that buying a game with Securom is a waste of money.  SecuRom will often force you to disable some programs on your machine before it will install a game, what right does any piece of software have to tell me what programs I am allowed to have?
     
    ....anyway, I'm not surprised to see Gearbox/2K put some sort of DRM on Borderlands content, the game was pirated in the first week and the cracked version works online.  Its been a long time since I've seen a cracked game's multiplayer work perfectly online.  After I beat the game and got halfway through the second playthrough I decided to pony up some cash for it during the Steam holiday sales.
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    Geno

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    #37  Edited By Geno
    @Mu5hy said:
    " @Geno said:
    " You know, I always wonder why people get upset about stuff like this. You realize that it's a 5 machine activation limit right? Like unless you want to install it simultaneously on 6 different computers it won't affect you? Also even in such a case if you shoot a message off to support they'll usually immediately refresh your limit again. This won't even affect 99.999% of people who purchase it, and will only be a small hassle for the other small percentage.  "
    Say you install the game, and a few weeks later upgrade your video card.  The game will no longer work because you now have a different system configuration than you did when you installed the game the first time, so you have to re-install the game and burn your 2nd activation.  Upgrading your CPU, GPU, or OS can count as an "activation" on some SecuRom games.  Maybe your PC gets infected with a nasty virus, and instead of googling for a few hours for a solution and installing 6 different anti-malware programs to get rid of it, you just format and re-install the OS, thats another activation.  Some people recommend formatting your PC and re-installing the OS every few months, if you do that buying a game with Securom is a waste of money.  SecuRom will often force you to disable some programs on your machine before it will install a game, what right does any piece of software have to tell me what programs I am allowed to have?
     
    ....anyway, I'm not surprised to see Gearbox/2K put some sort of DRM on Borderlands content, the game was pirated in the first week and the cracked version works online.  Its been a long time since I've seen a cracked game's multiplayer work perfectly online.  After I beat the game and got halfway through the second playthrough I decided to pony up some cash for it during the Steam holiday sales. "
    And even if those circumstances were to happen you can easily contact customer support to get a refresh on your limits. D2D readily does that and I imagine Steam does as well. As for disabling programs I have never had this problem before nor have I ever heard of anyone who has, securerom generally installs in less than 5 seconds. Also many programs ask you to disable or close something or other during installation. When you install Java it will tell you to close your web browsers and rightfully so, what's the big deal? 
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    Mu5hy

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    #38  Edited By Mu5hy

    I'm not saying it makes you close a browser, it makes you uninstall a program.  I believe it was Quake4 that made me uninstall daemon tools before it would allow me to install the game.  Maybe that was safedisk.....  But I think DRM like securom causes more piracy than it prevents.  DRM systems over the past decade have done things so wrong and left such a bad taste in consumers mouths that the initials "DRM" themselves carry a stigma with them that most people want nothing to do with.
     
    Edit : I don't know what Steam's policy is toward resetting activations, or if they even have one since most games distributed through steam don't carry any additional DRM, and I think such a policy would have to be initiated by the publisher and not Valve.  Also earlier in the thread someone pointed out that Valve might send out DVDs of games if Valve goes out of business, I doubt they would do that, but they have come out officially in the past and said if such a thing were to occur that they would patch Steam to make all of your games available offline.  I don't see Valve going under anytime in the near future so its nothing to worry about.

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    takua108

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    #39  Edited By takua108

    Here, I put my points into FAQ format, because I'm too tired right now to do it any other way: 
     
    Q: What's wrong with a five-computer activation limit? I mean, are you really going to go through five computers any time soon? 
    A: Well, I might, being a computer enthusiast, but every time you modify any part of your hardware, such as your video card, CPU, etc., there's a chance that SecuROM may see you as having a "new" computer, and count that as one activation. If you get a virus and have to reinstall your OS, that counts as an activation. If your hard drive fails, you reinstall your OS, that's one activation. They stack up real fast, when you get down to it. Also, I like to keep games around. I still have my old Genesis games from my childhood that I like to go back and play every now and again. Steam seems like it's pretty much going to be the future of PC gaming, and I can expect them to stick around for years to come, so I think it's safe to say that at least another decade down the road, I'll be able to play through Half-Life 2 again.
     
    Q: But when you run out of activations, then you can just call the company up, and they'll refresh your activation count if you can prove you paid for the software! 
    A: Okay, so what the fuck is the point of having it to begin with? If you're a pirate, either you get a copy that you can't run at all because it's copy-protected, or you get a cracked copy that you can do whatever the hell you want with. If you're a consumer who paid for the application, you have to fuck around with this bullshit "x number of activations per y" system, and you have to call them when you run out, or whatever the particular DRM scheme happens to be. It's a slap in the face to paying customers, and the pirates get off free. Also, what if the company goes out of business, or they are unable to confirm my purchase? I would be fucked. Also, in order to make all this devilry work, they have to install shitware into my computer, which can make the usage of certain applications (or merely their existence on your hard drive) prevent your SecuROM-protected game from working at all. I don't know about you, but I don't want anything like that on my hard drive.
     
    Q: So you clearly have a problem with SecuROM, but is it really that different from Steam's DRM?
    A: Fuck yes it is. See, I'm the kind of guy who likes to have possessions. I like having things. I like downloading tons of semi-useless freeware applications just because it's cool to have them. I like having tons of music because I liked that band at one point in time. Hell, I like purchasing things on Steam when they're on sale just because, at some point, I may want to play that game. 
     
    Q: But owning something on Steam isn't the same thing as owning a physical object, idiot. 
    A: Yes, but this is my point. Steam is an incredibly convenient service. You just download one tiny program onto any computer, and you have instant access to every game you have purchased on their service, as well as access to their community, friends list, etc. If my computer dies, or I buy a new one (as I am about to any day now), I can just re-download Steam, leave it on overnight while it downloads all my games again, and, holy fuck, it's like the transition never even happened. (Sure, you lose your save data, etc., but Steam Cloud is looking to fix that.) So yes, I am willing to forfeit some slight rights if the benefits outweigh the lost rights. In this case, I am basically trusting Valve to keep my games for me, in exchange of having incredibly easy access to them, with integrated friends, achievements, server browsers, chat, and all that. However, I am not willing to have to jump through silly SecuROM-imposed hoops such as activation limits, just to play their game, with no benefit to me. Steam is a symbiotic service; it helps the developers and publishers of the game, the end users, and Valve. SecuROM helps the publisher, and... that's about it. 
     
    This is getting really ranty, because it's six in the morning and I haven't slept, but I hope I'm being coherent enough in my points. Yes, I could live with SecuROM if I really wanted to, but the thing is, I don't want to. My desire to oppose even the most fundamental ideals of the system far outweighs my desire to play the game. I kind of wanted to pick up Crysis at some point, maybe after I upgrade my computer next, just to see it, but I was telling this whole story to a friend on Steam today, and he said "oh yeah, Crysis has that same thing." Yeah, there's another game I'm not getting.

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    deactivated-57b1d7d14d4a5

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    @takua108 said:
    "@Bellum said:

    Unless you live in a place without access to broadband, or Valve goes out of business, or Valve decides they don't like you, yeah. "

    I think the not having broadband thing is the only real issue there, and it's not even a function of DRM, but of just plain accessing Steam. Saying that lack of broadband access to Steam is Valve's fault is like saying lack of access to the iPhone's App Store is Apple's fault because you don't have an iPhone. 
     
    I haven't heard any stories of Valve just "not liking" anyone and doing anything to their account (outside of VAC bans and TF2 item revocations due to cheating). As for Valve going out of business, I don't think that is ever going to happen, but, if it does, my perhaps too-naive assumption is that they will send you DVDs (or whatever the dominant media of this distant-future time is) of your purchased products, or something to that effect. 
     
    I don't mean to come across as a douchebag Valve fanboy/defender or whatnot, but I really think Valve has nailed video game DRM as much as is possible. It strikes a great balance between working for the user, working for the developer/publisher of the game, and working for Valve. 
     
    (Except, don't tell the publishers, but I can let my friends play my Steam games by having them log into my account on their computers. Aren't I sneaky? </sarcasm>) "

    I think it is valve (or the publishers) fault if they require online activation or huge downloads for retail copies of games. I remember after buying Dark Messiah it took hours before I could play because I had to download huge amounts of data from Steam. I have heard stories, and regarless of the truth in them the fact remains that they are capable. Certainly this recent nonsense about them blocking certain keys exemplifies this. Nothing lasts forever. Valve is going strong now, but AOL was going strong in the 90s and they are still a shell of a company today. Admittedly, it doesn't seem like Valve is going to go out of business anytime soon, but if and when it happens, precedent suggest that you will be left in the dark.
     
    Other distributers, while not having the selection that Steam does, have services that are far better for the consumer. Gamers Gate and Good old Games come to mind. In both services, you can download the entire game free of any other software nonsense. From there, you can do what you want with it. If you were to lose it, just download it again. I'm sure both companies could discontinue your account if they had a big reason, but if you've already got games from them downloaded, there is no way they could take away your access to those games because they are not tied to your account in any way.
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    yukoasho

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    #41  Edited By yukoasho

    Yeah, I got screwed over cuz I bought the lot in bulk during the June sale and there was no mention of it on the Borderlands main page.  Now I'm looking for cracks before I even bother to install the bloody thing.

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    #42  Edited By Shadow

    Good.  Fuck pirates.  All the way

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