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Autobattler is a sub-genre of the Real-Time Strategy genre. The gameplay is characterized by units being strategically positioned around a game board setting, with an automatic battle occurring at the end of each round.
A characteristic present in game characters with a superior state of mind reflected in how they solve problems and their way of approaching situations.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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