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    Cinematic Platformer

    Concept »

    2D or 3D platformers that have slow methodical movements and intricate animations and puzzle solving, Resulting the the player have to "take things slow" and put encourages more thinking before taking actions. Usually have more complicated controls than standard platformers that simply have you run and jump. Different modes of jumping, ledge grabbing, rolling, clambering, climbing, taking cover and usually if there is combat the player has to switch between platforming and combat modes.

    Short summary describing this concept.

    Cinematic Platformer last edited by PlamzDooM on 05/25/22 07:58AM View full history

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