Cosmos Circuit
Game » consists of 2 releases. Released November 1984
The first futuristic racing game, released by Taito on laserdisc format for the arcades in 1984. It was also one of the first games to use pre-rendered 3D polygon graphics.
Cosmos Circuit
Release name | Cosmos Circuit |
Platform | Arcade |
Region | Japan |
Developer | Taito Corporation |
Publisher | Taito Corporation |
Release date | December 1984 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Singleplayer Features | N/A |
Multiplayer Features | N/A |
Widescreen Support | No |
Notes | N/A |
Cosmos Circuit
Release name | Cosmos Circuit |
Platform | MSX |
Region | Japan |
Developer | Taito Corporation |
Publisher | ASCII Corporation |
Release date | 1985 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Singleplayer Features | N/A |
Multiplayer Features | N/A |
Widescreen Support | No |
Notes | N/A |
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