They clearly need to rename it to "Deep, Deep Down". Mike Patton, ladies and menfolk.
@maskedarcstrike said:
Hopefully that title turns into something else cause Deep Down sounds like a bad porn movie.
I know it's still in development but did anyone else notice those icons in the bottom left screen that were being cycled through? You had the sword/shield bottle etc. I was getting kind of a Dragon's Lair vibe that you probably select one of those icons in different situations and the game just does the rest for you.
I gotta' give you kudos for that; it ain't a wholly bad idea, at all. It is to be "set in the Dragon's Dogma world", which suggests that it'll be something else than a direct sequal. Could also just be that they're in alpha and that said UI is very likely to change, as UIs are prone to do over the development cycle.
That said, from a little scrounging that I've done, there's been mention of that the game is going to include some level social interaction where you'll be able to invite other players into your world for a "raid". Keeping that in mind, I find it very difficult to imagine how they'd pull off a Dragon's Lair type of game with a number of players involved in the experience at once. If they did, it'd be a unique experience in it's own right, one I find could potentially be more interesting than another hack & slash. Just think of the story potential. We'll have to wait for E3 to find out. (This year's gonna' be good.)
In the end, this was a show-case for an engine that they'll be sure to feature in many games, as capcom are wont to do, so you can be sure that Dragon's Dogma 2 will most likely run on the same engine and look similairly impressive.
Also, THAT GLOWING/MELTING SHIELD! That is awesome.
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