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Game » consists of 0 releases. Released July 1985
The inability to walk in any direction whilst shooting a weapon of any sort. The player usually still has the ability to pivot.
What lies ahead, and is distant from the present.
This is a place of special vulnerability. Particularly used in boss fights or when simply fighting Giant Enemy Crabs that cannot be defeated by usual means.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
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