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    Dino Ignacio

    Person » credited in 2 games

    Dino Ignacio works as a UI designer at Visceral Games. He is the guy in this picture to the left.

    Thoughts on Dino during this TNT.

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    RE_Player1

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    #1  Edited By RE_Player1

    In my opinion Dino has now entered the realm of guests I get excited to see on Giantbomb, like Johnny V. He was very nice, funny, gave pro-tips during the game :P, and answered a variety of questions about a very interesting aspect of gaming that we often overlook, the UI. What were your thoughts on Dino this TNT?

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    MooseyMcMan

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    #2  Edited By MooseyMcMan

    I thought he was a cool guy. He's got some tats too. And he just rolled with their shenanigans. Who else would have made room for tiny Jeff on the couch? 

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    SuperWristBands

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    #3  Edited By SuperWristBands

    Yeah, he is one of my favourite guests now as well.
     
    I liked the way he played with black/white Jeff.

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    KarlPilkington

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    #4  Edited By KarlPilkington

    Out of all of Dino I saur... 
     
    That's all I can think of to make a Dinosaur joke. 

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    ZombiePie

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    #5  Edited By ZombiePie

    How can you not like having a developer watch people have fun with their game? How could anyone hate having someone tell you what the various references in the game are about (i.e. Lemon Gun). How can anyone dislike having someone explain the inspiration and logic behind the game design was? Yeah, he was awesome and his stories and anecdotes were just great.

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    RobotHamster

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    #6  Edited By RobotHamster

    He's a very cool guy and I'd really like to see him come back from time to time.  Having guys in the industry talking about the stuff they did, the workflow they used among other stuff is really awesome to me since I want to get into the industry soon.  So congrats to Dino and the rest of the team on the success of Dead Space 2 and I hope we see him again.

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    Animasta

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    #7  Edited By Animasta

    man, I found him really fucking annoying and turned it off like halfway through.

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    RE_Player1

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    #8  Edited By RE_Player1
    @Laketown said:
    " man, I found him really fucking annoying and turned it off like halfway through. "
    Really? Might I ask why?
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    weltal

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    #9  Edited By weltal

    I thought he was fantastic.
     
     Although after finding out that Dead Space 2 has DLC weapons and armor that is 108kb unlocks makes that one conversation a little more awkward in retrospect.

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    Afroman269

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    #10  Edited By Afroman269

    It was great and awesome having a developer with the crew while playing their game.

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    s7evn

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    #11  Edited By s7evn

    I enjoyed his commentary on the game, I think anytime you get to Q&A with a developer you can come out with a unique experience.

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    Animasta

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    #12  Edited By Animasta
    @RE_Player92 said:
    " @Laketown said:
    " man, I found him really fucking annoying and turned it off like halfway through. "
    Really? Might I ask why? "
    I dunno, I like the dude but it was just the constant questions about the UI and the way he kept talking up the game (which I don't fault him for, of course). I'm sure the game is great for people who like that kinda game, but I didn't like that game anyway so I was only barely paying attention.
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    jakob187

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    #13  Edited By jakob187

    Now I'm pissed that I missed it.

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    roninenix

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    #14  Edited By roninenix
    @Laketown:  How was he talking up his game being an annoyance? This entire TNT WAS Dead Space 2. Seeing as how it was the game they played for this week's TNT.

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