Why is it titled "Dungeons and Dragons", and sets in Forgotten Realms verse, but doesn't follow 4e ruleset? Is this supposed to be a joke?
Dungeons & Dragons Daggerdale
Game » consists of 6 releases. Released May 25, 2011
Daggerdale is a co-op focused, downloadable action-RPG based on the Forgotten Realms D&D setting.
What is the deal with this game?
@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?
Actually miniatures are optional and movement checks make it easier for a videogame imposition.
I don't know what this game uses, I have to download and see it first.
This game is a fucking joke. It's a real-time hack and slash with RPG elements, and it's a D&D game! It doesn't even have race and class, like Diablo you can choose between four preset characters. And guess what, there are no voice actors.
I've seen independent games that performed better than this (like Incognito Episodes, it's a cheapass indie hack and slash RPG but it's miles better than this licensed shit).
@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?
There used to be a ton of games that used DnD rulesets, like Neverwinter Nights. They were awesome.
This game is not awesome.
@GunslingerPanda said:
@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?There used to be a ton of games that used DnD rulesets, like Neverwinter Nights. They were awesome.
This game is not awesome.
I wouldn't call them "tons". Just a few games use D&D ruleset. Including Icewind Dale, Planescape: Torment, Baldur's Gate, and as you mentioned, Neverwinter Nights.
@Aurelito said:
@GunslingerPanda said:
@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?There used to be a ton of games that used DnD rulesets, like Neverwinter Nights. They were awesome.
This game is not awesome.
I wouldn't call them "tons". Just a few games use D&D ruleset. Including Icewind Dale, Planescape: Torment, Baldur's Gate, and as you mentioned, Neverwinter Nights.
Basically Infinity Engine games, most of which were based on ADnD or 2ED. I think NWN may have been 3/3.5. At one point I think developers realized the paper-pencil rulesets didn't translate to video games terribly well, despite Wizards making 4E more video game friendly. As for this game, just think of them licensing the DnD and Forgotten Realms fiction, not the ruleset.
Aye, Baldur's Gate and Neverwinter Nights are probably amongst my favourite series, but those were using 2e and 3e. As far as I know 4e is much less stat oriented.@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?
There used to be a ton of games that used DnD rulesets, like Neverwinter Nights. They were awesome.
This game is not awesome.
@Beforet said:
I think Neverwinter Nights 2 proved that the ruleset can work really well in video games. Regardless of what you think of the game itself, it's a pretty fantastic adaptation of 3.5e.Basically Infinity Engine games, most of which were based on ADnD or 2ED. I think NWN may have been 3/3.5. At one point I think developers realized the paper-pencil rulesets didn't translate to video games terribly well, despite Wizards making 4E more video game friendly. As for this game, just think of them licensing the DnD and Forgotten Realms fiction, not the ruleset.
@Beforet said:
@Aurelito said:
@GunslingerPanda said:
@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?There used to be a ton of games that used DnD rulesets, like Neverwinter Nights. They were awesome.
This game is not awesome.
I wouldn't call them "tons". Just a few games use D&D ruleset. Including Icewind Dale, Planescape: Torment, Baldur's Gate, and as you mentioned, Neverwinter Nights.
Basically Infinity Engine games, most of which were based on ADnD or 2ED. I think NWN may have been 3/3.5. At one point I think developers realized the paper-pencil rulesets didn't translate to video games terribly well, despite Wizards making 4E more video game friendly. As for this game, just think of them licensing the DnD and Forgotten Realms fiction, not the ruleset.
But DnD videogames are amongst the best-received role-playing games, what you're saying is simply not true. Planescape: Torment is what a proper RPG should be and it uses DnD ruleset. In fact, the perfect RPG uses DnD ruleset.
There have been a few D&D/Forgotten Realms-based games not utilizing the D&D ruleset. Strange? Perhaps. Still, they exist. Especially hack'n'slashers like Demon Stone, D&D Heroes, Baldur's Gate Dark Alliance, etc.
@Aurelito said:
@Beforet said:
@Aurelito: Planescape: Torment also has clunky combat that gets in the way of the excellent writing.
Okay, what would you describe as perfect RPG battle system?
I prefer JRPGs, personally, but my favorite DnD-lite system was Dragon Age: Origins. I felt it did enough to change the paper-pencil system to suit a video game while keeping the tactical feel that I remember liking about NWN.
@Aurelito said:
@Beforet said:
@Aurelito said:
@GunslingerPanda said:
@mandude said:
Isn't 4e largely based on the movement of miniatures? I could hardly seeing that translate well to videogames. What does it use?There used to be a ton of games that used DnD rulesets, like Neverwinter Nights. They were awesome.
This game is not awesome.
I wouldn't call them "tons". Just a few games use D&D ruleset. Including Icewind Dale, Planescape: Torment, Baldur's Gate, and as you mentioned, Neverwinter Nights.
Basically Infinity Engine games, most of which were based on ADnD or 2ED. I think NWN may have been 3/3.5. At one point I think developers realized the paper-pencil rulesets didn't translate to video games terribly well, despite Wizards making 4E more video game friendly. As for this game, just think of them licensing the DnD and Forgotten Realms fiction, not the ruleset.
But DnD videogames are amongst the best-received role-playing games, what you're saying is simply not true. Planescape: Torment is what a proper RPG should be and it uses DnD ruleset. In fact, the perfect RPG uses DnD ruleset.
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