Insect Armageddon is the fourth installment of D3's line of budget-priced shooters featuring online and local co-op modes, and a new Swarm survival mode.
I picked up my early copy from GameStop today and have put in a little bit of time, finishing the first 5 missions. After the first mission I was really disappointed in the lower number of enemies. After the second my excitement was rising. Now that I've finished 5 missions (just downed the daddy long legs) I'm really enjoying myself.
I'm playing on Normal mode, assuming that the Hard and Inferno are like the last one where you come back around to play them after finishing. There is also the locked "Campaign Remix" mode will switch up which enemies spawn in the waves, so you can play through it again and things are different.
I've tried all 4 armors and they all are interesting. Time will tell which one I focus on, and it seems like you almost have to focus on one or two since you are now leveling them up. Haven't really gotten any good weapons yet. Not sure I like their buying upgrade path instead of all random drops, but at least robots still drop the occasional random weapon crate.
Some things I've noticed so far that are as good or better than 2017:
your AI companions actually make kills
companions can revive you if you die, and vice versa
active reload on the weapons for a chance to reload in half the time
most of the voicework is nice and appropriately cheesey
the graphics are definitely superior
achievements aren't brutally stupid ;)
the vehicles are much easier to control and more useful[/li]
And some things that I don't like so far:
the map screen doesn't always show enemies, it blips only every few seconds
small enemies like the ticks suck (no pun intended)
faster moving giant robots keep running away from me so I can't shoot their red parts
sometimes seems harder to pick out enemies from the terrain and buildings
I miss picking up tons of dropped weapons, health, armor, etc
the things that do drop are much harder to see than the old icons
the active reload timing sometimes seems suspect, I think I got it right but it just keeps slowly loading
a couple of the companion voices are really terrible (like the stereotypical black guy)
ants sometimes seem to come from nowhere or right out of the ground with no hole
invisible walls - I don't think I ever saw them in 2017 and have already seen them multiple times here
the gun names - dumb and nondescriptive
early weapons are weak
something about it seems more chaotic than the last one, as if I'm never quite sure where I should be shooting
the enemies disappear too quickly so you don't get the funny bouncing ants from a big explosion
the map screen doesn't always show enemies, it blips only every few seconds
One of the classes (Tactical armor) has an always-on rader. They just made it into a perk. All you need is to get one of your friends (or you yourself), and your entire crew gets full radar as long as the non tactical armors are within range.
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