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#239 - The Tragically Poetic State of Video Games
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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
In Final Fantasy VII, the Lifestream is the spirit and lifeblood of the planet and has all the memories and knowledge of those who lived on it. It is the source of Mako energy.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
An optional boss is a boss whose defeat is not essential to the plot and can be avoided. In some cases, they are stronger than the game's final boss.
Shinra is a ruthless mega-corporation who harvest Mako, the life force of the planet Gaia, and transforms it into electricity to power the city of Midgar and its surrounding area. Famous for the Jenova Project which resulted in the creation of Sephiroth.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Extremely rare within the worlds they populate, WEAPONs are extremely powerful creatures found within the various realms of the Final Fantasy series. Usually an optional superboss, WEAPONs have also been part of the main story, such is the case with Final Fantasy VII.
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