A text game simulating chat conversations during several years between the player and an old friend from high school. Written for the 21st Annual Interactive Fiction Competition by Kyle Seeley.
I really enjoyed this "game" (quotation marks because as it is basically a choose-your-own text adventure)! As a high school senior entering college in 2002 and spending a good deal of my time on AOL Instant Messenger, this game really hit close to home for me and I enjoyed the clever little tricks used to emulate the early aughts through song lyrics, buddy icons, etc. and the all-too-familiar "typing how I really feel...deleting it not to sound lame" flow of young adult conversation via IM. It's free and quick to play, I recommend it!
Maybe I am a wooby sensitive girl but my almost lesbian romance that never quite happened made me feel things. I mean, if you grew up using chat clients as a social hub — and tried to hold on to the same people through those channels — it's gonna make you feel, too, man.
@project343: They're pretty different outside of the basic framework of internet nostalgia. Emily is Away is basically a dialogue tree about maintaining old friendships and dealing with regret whereas Cibele is a linear narrative about navigating your way through intimate connections as an inexperienced introvert.
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