I really like this more than I thought I would. My only complaint would probably be the fact that there are no class icons or something similar, which makes doing formations and other things tough, based on name alone. My solution was to name people by their class.. Landsnect, Fortressa, Medicant, Sniperessa, Nightseek.. heh. I've mapped out all of (I think, at least) Lush Forest 1F, so I'm not too far in, but I dig it.
Etrian Odyssey IV: Legends of the Titan
Game » consists of 6 releases. Released Jul 05, 2012
The 4th entry in the Etrian Odyssey RPG series, and the first for the 3DS.
First time to the series, loving it.
Glad to see new people getting into this awesome series. The exploration, music, and character customization elements are what really draw me into it. Don't be afraid to Rest your characters at the Explorer's Guild if their skill sets aren't working out for you. The 2 levels it costs really aren't that big of a deal.
First time here as well and I'm liking it too. I really like when they use FOEs for "puzzles". Though I wish they wouldn't gate the classes as much as they do and simply had more as well. I feel pretty familiar with the class lineup I have and would like to try some others, but I have little interest in the other starting classes and I would really like to try the locked classes but after 20 hours of playtime I still have yet to unlock any (but I'm close to the first one).
My only complaint is that they replaced the old FOE map icons (just orange/red/black fuzzballs) with actual sprites. One of the fun and dread of an FOE fight was not even knowing what the thing was going to look like before it blindsides you when you took one too many turns in a fight within its field of view. IOSYS said it best, FOE FOE FOE FOE
@etoaster: The music in this game is ridiculously excellent. I found this nice playlist on Youtube that has all the OST songs, made for some good listening over the weekend.
When I got to the first major boss in the game, and this song played, I just sat and listened to it for a couple minutes to get pumped up:
I think this is by far my favorite track, can't wait until I actually get to this dungeon in the game:
Glad to see new people getting into this awesome series. The exploration, music, and character customization elements are what really draw me into it. Don't be afraid to Rest your characters at the Explorer's Guild if their skill sets aren't working out for you. The 2 levels it costs really aren't that big of a deal.
So resting in the new game only costs 2 levels? I just started playing the first game and I believe resting is 10 levels in that one.
This game is just damn near perfect for me. The art style and the music are fantastic! It's pretty weird how such a tough game is actually relaxing for me.
Glad to see new people getting into this awesome series. The exploration, music, and character customization elements are what really draw me into it. Don't be afraid to Rest your characters at the Explorer's Guild if their skill sets aren't working out for you. The 2 levels it costs really aren't that big of a deal.
So resting in the new game only costs 2 levels? I just started playing the first game and I believe resting is 10 levels in that one.
Yeah, it's 10 levels in 1, 5 in 2 and 3, and now down to just 2 levels in 4, making it practically a non-issue. The cost in 1 is definitely too high to be anything but tedious.
Glad to see new people getting into this awesome series. The exploration, music, and character customization elements are what really draw me into it. Don't be afraid to Rest your characters at the Explorer's Guild if their skill sets aren't working out for you. The 2 levels it costs really aren't that big of a deal.
So resting in the new game only costs 2 levels? I just started playing the first game and I believe resting is 10 levels in that one.
Yeah, it's 10 levels in 1, 5 in 2 and 3, and now down to just 2 levels in 4, making it practically a non-issue. The cost in 1 is definitely too high to be anything but tedious.
That give a lot more leeway to test things out, or screw up. When I popped the game in the other day, I played for 3 hours, but didn't really have a plan. I did some research and looked at a character build guide and realized I had wasted a bunch of skill points. So I started from scratch. Good to know though.
I just unlocked the Arcanist and it gives you the option to level a total of two characters from anything lower than 25 to level 25. That's fantastic since I wanted to use the Arcanist but didn't want to power level it. That is fantastic, I really didn't think this game would do that.
I'm curious. As someone who's interested in trying this series, if I start with this one would it be hard to go back to the previous titles? Has it advanced so much that the other games would feel extremely primitive if I back tracked and played those after this one?
@ezakael: Considering the first three are practically identical, I doubt it. Unless this one made some serious leaps forward, but it doesn't sound like it. Awesome games too. Too bad I can't be arsed to buy a 3DS just for this.
Please Log In to post.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Log in to comment