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F1 2011
Game » consists of 19 releases. Released Sep 23, 2011
- PC
- PlayStation 3
- Xbox 360
- PlayStation Vita
- + 4 more
- Nintendo 3DS
- iPhone
- iPad
- PlayStation Network (Vita)
F1 2011 is a the sequel to Codemasters first F1 game, F1 2010. It features updated teams and drivers as well as the new rules of the 2011 F1 season.
Find Out How Pedal Will Meet Metal In F1 2011
But seriously, where can I buy that racing wheel?!
Also, this is kinda tangential but is anyone else a fan of Anthony Davidson and David Croft's Five Live commentary? I find them more entertaining than Brundle+Coulthard and wish they were in the game.
Levelize!
Pretty cool to see them put Codemasters Birmingham considering they are within 10 miles of me, let alone the fact they're prolly my favourite developer right now.
Nice, game seems to have good improvements. The "online championship with a friend" seems like a very promising idea.
@Killjoi: I remember a game that shipped with a similar wheel. Steel Battalion it was called, IIRC.
I'm glad split screen is in this year, now my brother and I can argue over who had the racing line everytime we collide at any corner.
@Killjoi:
I prefer Brundle and DC, though nothing beats Walker and Brundle. I do think Crofty and Anthony are a good team though. "Levelise", someone was watching European Grand Prix FP2...
@Killjoi: http://www.zroso.com/index/
Extremely expensive, they're custom made by hand. you're looking at $1,000 easy with shipping. Vinny probably wants one, and so do I!
I just have the crappy MS wireless one for the xbox, but I recently got a Wheel Stand Pro. Let me tell you, that thing is worth every penny. I absolutely love it, and for $150, it's a great way to balance with realism with not being in debt.
@Killjoi: I love the five live commentary... especially for the practices. It's just so relaxed and fun in it's own super dorky way :)
So, for the guys out there that don't follow the sport.
This is a racing competition in which:
a) cars look like Wipeout ship rejects
b) they have a Turbo button that makes them go faster for a few seconds and regenerates after each lap
c) they have one straight in the circuit in which you can speed boost if you're drafting the next guy close enough.
So, here's my question. How is this not Videogames' offiicial motorsport, sponsored by Videogames (tm)?
@Soulblitz: It's the same with any motorsport that isn't nascar, really. Rally-cross seems popular with the "Bros" but nothing in the way of conventional rally and the various open wheel car races are some what popular (indy 500, ect.). It's really sad as someone who doesn't want to watch nascar or NHRA.
Wow. That looks fucking amazing. I wish though that F1 was more entertaining to watch on TV. I find it somewhat entertaining but the fact that there are rarely any lead changes during the race makes it somewhat boring. I want some close competition. Not one or two or three guys running away with the race.
Is Formula 1 known in the US? JLo was in a German show last week, sat next to Sebastian Vettel and didn't know what it was. But she also didn't know Status Quo who just performed, so...It is; but not very well known. Doesn't help that the races usually start in the early morning, for me anyway.
@sharkeh said:
Those flaws turned me off from the game and I eventually traded it in, especially the "AI Driver who never pits" thing..I like F1 2010 but it has some serious flaws. I hope they work them out for 2011 otherwise I'll just skip it.
F1 97 was the reason I nagged my mum for a year to get a Playstation for Christmas. I love having F1 games again.
Nothing in gaming ,for myself at least, can top driving laps of Albert Park (home city GP) in a Red Bull Racing car.
Looking good. Was just about to buy 2010 but I guess I'll hold out for this one. The fixes Codemasters made to 2010 suggest they really listen to gamers, which means 2011 should be a further improvement.
@NoelVeiga: Well as mentioned by someone else here, AI drivers not pitting was a pretty big irritation. I'm also sure that the community came to the conclusion that qualifying & practice times put up by the AI (possibly race laps too) had little reflection with what went on on the actual track. I mean if you are going to simulate F1 then you had best simulate the racing. If I drive into the back of a guy & total is rear wing I don't want him going on & putting in the fastest lap 1 minute later.Ok.
The problem with AI all stopping on the same lap in short races was an annoyance, I don't know if that's what you're talking about. About the qualifying times... I don't really mind. The flow is very realistic for the player and the times pose a challenge to beat and make sense. If they are simmed or just randomized I don't know, but unless you're actively keeping track you shouldn't notice often. It sounds more like a system to prevent exploits than anything else.
But yeah, I was just curious. I don't see those as a reason to pass on the game altogether, but I see where you're coming from.
@NoelVeiga:
1. The biggest thing for me is the false times during qualifying. You can see that in one of my videos on youtube here. At the start of the lap I'm miles behind Vettel but at the end I'm right behind him and his time is faster than mine.
2.The warning/penalty system could also be pretty bad (hmm maybe that is pretty realistic :P ).
3. During qualifying/practice some of the sector times in the timing screen wouldn't show, which was pretty annoying when trying to work out where improvments could be made.
4. Also, on the whole the difficuly level is fine but on some races like Spain and Silverstone the AI just get a lot harder for no apparent reason and it's very hard to keep up.
5. Sometimes the engine will just stop working properly and just lose drive. This isn't because of damage to the engine as there's no repair time and after pitting the problem is gone. I'm not sure if this just happens with manual gears of with automatic too.
6. You're allowed to make setup changes between qualifying and the race.
There's probably a few more that i'm forgetting but that's enough for now I think. Overall I like the game, don't get me wrong, but the amount of bugs is pretty bad especially considering the quality of Dirt 2/3. I'm a sucker for racing games though so even if there are a ton of bugs I'll probably cave in and buy it anyway.
There we go, sharkeh managed to make my points quite adequately for me. And no, NoelVeiga, they aren't actually gamebreaking issues, but they are the sorts of things I hope to see improved in the new game. That is after all the supposed justification for the annual release of these things! But I can't lie, I'm excited for F1 11. F1 games are something I've been deprived of for so long.
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