Where was I? Switching and whipping I think...
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“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
The act of taking one's own life.
A hub is the central location from which a player can venture out into different areas of a game. It is often used as a clever way of masking loading between levels or worlds.
Dream sequences are a narrative and gameplay mechanic that present the thoughts or events that occur in dreams.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Valve's counterpart to Microsoft's popular achievement system.
Digital Distribution is the concept of purchasing digital media via the internet and having it sent to the user directly via the internet. No physical representation of this content is given but the content resides on the users hard drive and is legally owned by them.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Crabs in all forms and sizes, not just the giant enemy variety.
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