Fallout 3
Game » consists of 45 releases. Released Oct 28, 2008
In Bethesda's first-person revival of the classic post-apocalyptic RPG series, the player is forced to leave Vault 101 and venture out into the irradiated wasteland of Washington D.C. to find his or her father.
First Point Lookout screenshots, swamps and redneck mutants
Holy crap, that looks awesome. This might be the first Fallout 3 DLC I check out. Personally, I'm not interested in most DLC because it doesn't bring anything fresh, but this sounds exciting.
This DLC looks interesting but I just hope this isn't a money grab similar to the feel of Operation Anchorage. Hopefully it feels flush like Broken Steel. I'm also worried how easy it will be with being level 30, etc.
Definitely the most intriguing looking DLC so far, hopefully it's a good few hours long.
Nice surprise as well since I thought they were stopping after Broken Steel.
@Stephen_Von_Cloud said:
"Holy crap, that looks awesome. This might be the first Fallout 3 DLC I check out. Personally, I'm not interested in most DLC because it doesn't bring anything fresh, but this sounds exciting."
Yeah I thought this as well, but ended up trying out all 3 anyway and honestly, the one I expected to be the worst was actually the best.
Operation: Anchorage was kinda stupid decision imo, making you trudge through something nobody really cares about, and all you get at the end is T51-B power armor which you likely already have? Fuck, waste of points. However, one advantage is that it's so easy when your lvl 27, and got me all the way to 30 without expending any real ammo or stimpaks etc. So, epic.
Broken Steel was, imo, daylight robbery at 800 points. I honestly feel that minus the level cap raise and the extra items, that should have been the actual ending to the game in the first place. Making you pay to be able to wander freely after the last mission is just bullshit, but the extra content was all very high quality and a lot of fun to play, and the extra bits dotted around the regular wasteland were cool too.
Now, The Pitt, which I was expecting to be the worst was the one I had the most fun on. It strips you of your weapons in a way you can believe, offers some cool new characters to interact with, new weapons that actually make sense, several more Mad Max references (heck, check out the pit fighter Perk picture, it's Master Blaster) a significant chunk of gameplay (especially if you want all 100 ingots) and a plot that I actually really enjoyed with a nice little twist. I'm happy to have paid 800 points for this one it actually offered something totally different from the rest of Fallout 3, but the other two not so much.
I only played about 20 hrs of fallout but i stopped when i heard about the greatest hits fallout. I'm just gunna trade in my normal fallout 3 and get that one instead of 6 DLCs or $60 may as well get it packed in w/o it taking up hard drive space
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