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    F.E.A.R.: First Encounter Assault Recon

    Game » consists of 11 releases. Released Oct 17, 2005

    F.E.A.R. is a first-person shooter borrowing elements from Japanese horror. It employs bullet time abilities and large quantities of blood to create a gory action experience.

    exists's F.E.A.R.: First Encounter Assault Recon (Xbox 360) review

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    Top notch AI and addictive Multiplayer!

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    What was GIANT
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    AI > I started the game on Extreme since I tend to start games such as Call of Duty 2 and COD 3 on Veteran, and I quickly reverted back to medium difficulty due to the amazing AI that was seriously beating me up. Surely, getting used to the controls/aiming and SlowMo was part of the problem but still was pretty surprised how they keep coming at you and flank you, best I've seen to date.

    Multiplayer > Multiplayer is a lot of fun, it's very addictive and fights can get real crazy on some maps, you will need some sharp reflexes.

    Melee > Melee fighting options add to the game but are not always useful. Sneaking up is also hard even though there are so many dark areas, that would've given the game much more depth.
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    What BOMBed
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    Presentation > The graphics is below average for a game coming a year after the 360 release. Condemned looked way better except for the characters of course.

    Maps > No map and having to run around in some places to look for an exit is sometimes a pain especially that environments are so similar with no obvious landmarks. At least show a map for places that were already visited.

    Fear Factor > Definetely overrated, again Condemned is much scarier, I also think Doom 3 is even scarier than FEAR.

    Story > The story is really boring and non-existent really, I was expecting a much better story and plot, you just feel that it was added at the last moment, needs serious work in future versions.

    Achievements > Achievements are a pain, I felt no need to go back and play through the single player X number of times, it follows the Condemned model but it's even harder, you can't do it in 2 runs but need more than that.

    Save > No save anywhere is always something I look for, checkpoints are ok and you can remove that option for Extreme difficulty but it's always a plus. You can make a game to be harder without limiting your save options.

    Other reviews for F.E.A.R.: First Encounter Assault Recon (Xbox 360)

      I Shat Bricks 0

      I shat bricks when things crashed through windows and startled me, old-school Resident Evil style.I shat bricks when I fought a massive group of techno-ninjas in a dark office.I shat bricks when I would turn a corner and find a dude in power armor waiting to ventilate me with a massive nailgun.I shat bricks when I would accidentally knock over a bucket or chair in an empty room, jarringly interrupting the eerie silence with a startling noise.I shat bricks when Fettel started dropping massive mec...

      1 out of 1 found this review helpful.

      Great game with scary moments 0

      Fear:Gameplay: Fear is bringing the series to a success not only because it has scary moments mostly because the story has so many good moments like how the story unfolds infront of you. You are a new recruit in the First Encounter Assault Recon team and you are asked to neutralised Paxton Fettel since he is the main person in the story since he killed most of people in the city. Alma is also the girl who created all this madness you will often see her wandering around the maps to distract you o...

      0 out of 0 found this review helpful.

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