The feather cape is a power up
item that first appeared in Super Mario World
for the SNES
. Obtaining the feather gives Mario or Luigi a yellow cape which bestows certain abilities: the cape lets the player slow their fall after a jump; pressing X or Y will activate a spin attack that uses the cape as a short-range weapon; finally, the cape helps Mario and Luigi fly after a short take-off dash. The flight pattern of the cape is different from that of Super Mario Bros 3
's Racoon Tail
in that it can be continued indefinitely; as Mario flies he dips periodically, and pushing the d-pad
backwards will regain altitude. Pushing the d-pad forwards will make Mario do a nose dive, from which he is also able to recover.
Availability of the Cape Feather
The earliest time the feather can be obtained is from a Super Koopa
in the first level of the Donut Plains
. Stomping the flying Super Koopa causes him to drop the feather. The feather also appears in many "?" blocks throughout the game.