Sadly there is probably no one on staff that will champion one of the top games of the year, Divinity: Original Sin 2. (Could they have named it something worse?) It is a turn-based RPG that is extremely long and has a steep initial learning curve. So basically it doesn't exist to anyone at GB right now. But this game is quality and fun all the way through. It has deep combat, great graphics and UI, and tons of dialog choices that are fully voice acted. It is kinda like if Baldur's Gate and XCOM had a baby. It stands out to me in a year of standouts.
The game is character driven. There is a story moving you along, but you are really in it just to see the next wacky thing that happens or fight the next wacky battle. You can stir up a poison gas cloud over your enemies and then ignite the cloud in a huge fiery explosion. You can teleport an enemy onto a pile of flaming goo half way across the map. Or grab that pesky mage from up on the inaccessible wall and plop him right down next to your tank and your back stabbing assassin. You can make a deal with a rat (the rodent kind) to help you solve a puzzle or get a treasure. Or sneak up next to the dude that wouldn't deal with you and steal the item out of his pocket without getting caught. Or get caught and have to fight. So many options. Moral choices to make at every turn. Brilliant!
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