i dunno. i just can't take the developer seriously after seeing the game in motion.
it's so clear this character is visuallly designed around her boobs. it's just unintelligent, inartistic, and unremarkable. and their dwarven response kind of proved kotaku's point- which is unfortunate, because kotaku's message wasn't especially sophisticated either.
This is well designed and really fucking hot character. If it wasn't, then no one would be talking about it because big breasted lady characters are all over the place, but they are rarely artistically rendered so well.
well- that's certainly debatable. i'd agree that it's a visually appealing game- but that has more to do with the color palette, hand-animation and the line work than the character design. i mean lets be real: the sorceress is a pair of (independently animated) tits and legs with a halloween witch attached. and i have a strong hunch that this little spat between kotaku and the dev has garnered more awareness of the game than the 'fucking hot character[s].' i mean, there's plenty of hentai out there if people are looking for eastern-style-animated-oversized boobs.
Yeah, but hentai fucking sucks. This art style is really good and I think this character is very appealing, and there is nothing wrong with that. I prefer seeing sexy fully-clothed and relatively innocent Japanese art and animation in a game rather than in some demon rape hentai. The existence of one does not negate the existence of the other.
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